View Full Version : Senkou Houshu vs [Insert Name Here]
Minami Ikki
09-17-2006, 11:51 PM
Bright blue skies engulf Houshu's imagination as he gazed endlessly into the creamy soft clouds that swayed his eyes back and forth. The sound of a calm wind and soft rustling trees seemed like a lullaby that instantly put him to sleep. He was awaken a moment later by a tapping like sound. It was familiar and he knew that the being would reach his position in no time.
"Hey you. I'm bored, wanna spar?"
He scratched his eyes lazily. His uniform was swung to one side and his hair ruffled and messy. He seemed pathetic but he was really itching for a good fight after that long nap.
Name: Senkou Houshu (Flash Gunner)
Race: Shinigami
Level 3
HP: 40
RP: 55
Abilities:
Strength: 0
Dexterity: 5
Reiryoku: 5
Constitution: 0
Evasion: 1
Active Techniques:
#41 Tohon-Kishin
Attack your enemy suddenly, so that it shocks them into paralysis
Requires: #27 Dokuja-Hisho
Difficulty: Medium (dex)
Damage: 4 HP
Save: DC4 + user's (dex) for no paralysis
Special: Opponent is paralysed for one action
Reiatsu cost: 3 RP
#48 Tetsu-Kairi
A more extreme version of Dokuja-hisho, you build up reiatsu in your feet in order to temporarily raise your dexterity by a huge amount – due to the concentration of spirit force this requires to maintain, your reiryoku drops immensely for other purposes
Requires: None
Difficulty: Hard (dex)
Damage: None
Save: None
Special: Dexterity +4 and reiryoku -4 for the next 2 turns
Reiatsu cost: 5 RP
#49 Soha
Move towards your opponent at high speed, driving your zanpakutou at them
Requires: #1 Naraku
Difficulty: Medium (dex)
Damage: 8 HP
Save: DC4 + user's (dex) for half damage
Special: None
Reiatsu cost: 2 RP
#52 Kobore-Zuki
Running towards your opponent, you flash step at the last moment, attacking them in mid flash step, seeming to pass through them
Requires: 4 tier 1 basic Hohou techniques, character level 3
Difficulty: Hard (dex)
Damage: 20 HP
Save: DC4 + user's (dex) for half damage
Special: May only be used once every 2 turns
Reiatsu cost: 8 RP
#104 Weapon Finesse
Use your dexterity as a bonus to you attack rolls rather than your strength (assuming your dexterity is higher).
Hattemaker
09-18-2006, 08:19 PM
(I can fight you if you want (im lvl 3), my own thread was locked and moved to completed battles before anyone replyed O_o)
Minami Ikki
09-18-2006, 08:52 PM
(( NP I'm bored anyway, it's been up here while =_=. ))
Hattemaker
09-18-2006, 08:55 PM
Name: Sakamoto Takumi
Race: Shinigami
Ability Scores:
Lvl: 3
Str: 2
Dex: 5
Con: 0
Rei: 3
Eva: 1
HP: 40
Reiatsu: 59
Passive:
#92 Weapon Focus: Zanpaku-to
You gain a +1 attack dice with that weapon (and only that weapon). Zanpakuto
#126 Flawless Guard [UNIQUE TECH]
This excellent fighting stance offers little openings.
#104 Weapon Finesse
Use your dexterity as a bonus to you attack rolls rather than your strength (assuming your dexterity is higher).
Active:
#45 Zenso-Tai
This allows the character to cast spells rapidly - as a result it drains the character
Requires: A tier 1 kidou spell
Difficulty: Medium (rei)
Damage: The damage of the combination of kidous
Save: The saves against the two kidous
Special: The character is able to immediately cast two tier 1 kidous (offensive or defensive) without using any more actions. The character has -2 reiryoku next turn.
Reiatsu cost: 2 RP + cost of techniques used
NOTE: The character must still roll to use the two kidous as normal and the opponent gets saving throws against them as normal.
#44 Sofu-Kanji
This technique takes advantage of the high dexterity given by hakuda and hohou
Requires: None
Difficulty: Medium (dex)
Damage: None
Save: None
Special: Dexterity +1 for the next 2 turns
Reiatsu cost: 2 RP
#18 Healing charm
The Shinigami uses their reiatsu to heal themselves or an ally by a minor amount.
Requires: None
Difficulty: Medium (rei)
Damage: Heals 4 HP of damage
Save: None
Special: None
Reiatsu Cost: 3 RP
#17 White Lightning
Concentrate reiatsu in the tips of your fingers to release strong bursts of energy at your opponent
Requires: None
Difficulty: Medium (rei)
Damage: 8 HP
Save: DC4 + user's (rei) for half damage
Special: None
Reiatsu Cost: 3 RP
(http://forums.bleachportal.net/showthread.php?t=18389)
Initiative: 27 (Im using Hohou advanced rules.)
-----
I shunpo into the training area of the Seireitei, and notice a shinigami sleeping. When I stop next to him he picks upp his zanpakuto. I put my left hand on my zanpakuto ready to fight. I smilie.
I Hope this is going to be a good fight.
Minami Ikki
09-18-2006, 09:05 PM
"I'm guessing that's a yes."
He squinted with some strain, for his eyes were still sleepy, but he was immediately woken up to see he was on a higher scale than he was. It was a new challenge to face for him.
(initiative roll: [roll0])
Minami Ikki
09-19-2006, 04:04 AM
((If it's fine with you could I change my stuff concerning my stats and active techniques, because I just leveled >_>))
Hattemaker
09-19-2006, 03:35 PM
(Ok, they fight havnt started yet, so change it if you wish.. Just gonna eat, I post the first attack after that. ;) (as It looks like I have highst initiative.) )
Minami Ikki
09-19-2006, 04:17 PM
(( You can go now, and btw, to be a Hohou user you need 6 dex now: http://forums.bleachportal.net/showpost.php?p=775596&postcount=3))
Hattemaker
09-19-2006, 04:22 PM
(So I got to wait to next level, with hohou >_>. They change this stuff all the time. O_o Then I guess I have to roll like everyone else >_>, Im not a bad loser so I guess I roll ;))
Initiative:[roll0]
Minami Ikki
09-19-2006, 05:18 PM
(( Lol don't feel bad, I was really looking forward to using Hohou this lvl too. Guess I have to wait a another level as well. ))
"Alright now. I guess I'll start off strong."
He wait a moment and examined his opponent. He knew he's one not to be taken lightly, one mistake could cost him the entire battle, and he couldn't afford that.
"what technique to use...I got it."
He stood on his feet and an emense pressure of spirit energy arose. A bright red aura emmited from his body and quickly absorbed into his feet. In that instant he felt some of his own spiritual energy drain away, but at the same time, a piercing sense that would be of great use to him in the battle.
#48 Tetsu-Kairi
A more extreme version of Dokuja-hisho, you build up reiatsu in your feet in order to temporarily raise your dexterity by a huge amount – due to the concentration of spirit force this requires to maintain, your reiryoku drops immensely for other purposes
Requires: None
Difficulty: Hard (dex)
Damage: None
Save: None
Special: Dexterity +4 and reiryoku -4 for the next 2 turns
Reiatsu cost: 5 RP
(can't fail)
(RP: 50)
Hattemaker
09-19-2006, 05:51 PM
(O_o you get lots of attacks when you use that tech)
I watch my opponent concentrated his rei.
That tech, gotta be careful in this battle.
I put my right hand on my Zanpakuto, running towards him, and try to draw my blade in the last second. The first strike is followed by lots of other strikes . But the attack didnt work as I hoped, I felt that It was to slow and I couldnt use all my strength.
Damn Im not able to do it yet. I have to train more!
[roll0]
-----
I see him block my attacks and jump back prepering for his attack.
Minami Ikki
09-19-2006, 06:23 PM
(( oops, I forgot this was up I spaced out watching anime. Sorry XD. I'll pay attention more now ))
He saw through all of his enemies attack dodging them as fast as he could. One of the slashes almost hit him directly, but he jumped quickly into the air avoiding contact. He saw an opening in his stance and prepared to launch an attack.
#41 Tohon-Kishin
Attack your enemy suddenly, so that it shocks them into paralysis
Requires: #27 Dokuja-Hisho
Difficulty: Medium (dex)
Damage: 4 HP
Save: DC4 + user's (dex) for no paralysis
Special: Opponent is paralysed for one action
Reiatsu cost: 3 RP
(can't fail)
(RP: 47)
Hattemaker
09-19-2006, 06:27 PM
Save (need > 13)
[roll0] (+ 2 flawless guard, + 3 rei)
----
He attack me, before I am able to react.
Damn
I didnt know what to do before I was hit. and stoped a second as I feel the pain in my shoulder.
(lol that was a bad roll >_> looks like im out of luck)
Minami Ikki
09-19-2006, 06:36 PM
(( lol, I guess I might've been the one who got lucky, I forgot about that flawless guard =p ))
"Yes! It worked! Now.."
As he spoke imense spiritual energy shattered the surrounding area and clung to his body. As he raced forward the reaitsu could do nothing but lag behind with the incredible speed he put forth, even then that was nothing to the last minute speed burst he released. A strange noise emmited for the burst of speed, a high-pitched sort of noise that shattered glass within the area. His most powerful attack was coming.
#52 Kobore-Zuki
Running towards your opponent, you flash step at the last moment, attacking them in mid flash step, seeming to pass through them
Requires: 4 tier 1 basic Hohou techniques, character level 3
Difficulty: Hard (dex)
Damage: 20 HP
Save: DC4 + user's (dex) for half damage
Special: May only be used once every 2 turns
Reiatsu cost: 8 RP
(can't fail)
(RP: 39)
Hattemaker
09-19-2006, 06:42 PM
I feel his attack come and try to block the attack. But my body wont move as I want and I wont be able to make it in time.
save (need > 13) [roll0] (+2 flawless guard +2 rei)
----
I try to move but his attack hit me with all the strength. cold steel move through me and I struggle to stand on my feet. My vision starts to get blury, but I try to focus on him.
(lol another bad roll >_> that +4 dex tech really is pain the a** =P)
------
I force my body to move, and run abit away. I concentrate my rei in my finger and sends two strong blast against him.
"take this!"
#45 Zenso-Tai
This allows the character to cast spells rapidly - as a result it drains the character
Requires: A tier 1 kidou spell
Difficulty: Medium (rei)
Damage: The damage of the combination of kidous
Save: The saves against the two kidous
Special: The character is able to immediately cast two tier 1 kidous (offensive or defensive) without using any more actions. The character has -2 reiryoku next turn.
Reiatsu cost: 2 RP + cost of techniques used
NOTE: The character must still roll to use the two kidous as normal and the opponent gets saving throws against them as normal.
1.#17 White Lightning
Concentrate reiatsu in the tips of your fingers to release strong bursts of energy at your opponent
Requires: None
Difficulty: Medium (rei)
Damage: 8 HP
Save: DC4 + user's (rei) for half damage
Special: None
Reiatsu Cost: 3 RP
2.#17 White Lightning
Concentrate reiatsu in the tips of your fingers to release strong bursts of energy at your opponent
Requires: None
Difficulty: Medium (rei)
Damage: 8 HP
Save: DC4 + user's (rei) for half damage
Special: None
Reiatsu Cost: 3 RP
(cant fail)
(current hp-16 R-42)
Minami Ikki
09-19-2006, 07:03 PM
Contempt with his last attack, Houshu was in mid celebration but a sorrid sight met his eyes, when he saw from the smoke his oppenent was still standing. Not only was he alive, but two kidou spells were flying right at him in high speed. Seconds turned into nano seconds in that instant, for the sight of the two spells to him aghast, but right before he got hit he felt a sort of reassuring energy come back into his body. The energy he had lost a moment ago had now returned him to full strength. The only question in his mind now was: 'Is it enough?'
(( I mean the -4 rei thing from earlier came back btw >_> ))
(Save roll for White Lightning #1 [roll0])
(Save roll for White Lightning #2 [roll1])
Minami Ikki
09-19-2006, 07:09 PM
Thanks to his energy being returned, he is able to dodge most of the two attacks, but is grazed in the arm both times. Blood was dripping down to his finger as he stiffined his arm straight.
"That was a close one."
(HP: 32)
'I would've been a goner if my rei hadn't come back...I need to end this now before anything else happens, I can't risk using the same attack pattern on him. I gotta try something different
A familiar glass shattering noise filled the area as Houshu moved forward. He sped closer and closer to his enemy knowing there was an opening. He had to make this one count.
#49 Soha
Move towards your opponent at high speed, driving your zanpakutou at them
Requires: #1 Naraku
Difficulty: Medium (dex)
Damage: 8 HP
Save: DC4 + user's (dex) for half damage
Special: None
Reiatsu cost: 2 RP
(can't fail)
(RP: 37)
Hattemaker
09-19-2006, 07:14 PM
I put my Zanpakuto up to block his attack. Trying to focus on the battle, not the pain.
I have to block this!
save (need > 9)
[roll0] - 2 (lol forgot that sry..) = 13
-----
I am able to block his attack, but It was so strong that my hands was moved back and he managed to hit abit of my right arm. I move my Zanpakuto up ready to counter attack.
(current hp-12)
Minami Ikki
09-19-2006, 07:16 PM
(( you can only put +3 to your save roll since Special: The character is able to immediately cast two tier 1 kidous (offensive or defensive) without using any more actions. The character has -2 reiryoku next turn. ))
Hattemaker
09-19-2006, 07:18 PM
(ooh, yeah sry about that >_> but its saved any way..)
I jump into the air, swinging my Zanpakuto down as I land on the ground, I look up on him and slash my Zanpakuto against his head.
This time I have to hit him!
attack:
[roll0]
(base damage 4 (>_<), crit 8)
"Finaly"
I smile, as I look on his bleeding body.
More hits like that, and I might win!
I feel alot better after getting some hits, It felt like he was alot better then me the first part of the fight but now, now I show!
Minami Ikki
09-19-2006, 07:32 PM
"Ugh!"
One of the blows landed heavily on his left arm. A regular lefty would've been down and out there due to the lack of coordination in his right arm. Then again, he was no ordinary person, inside him lay two souls, one of the left handed Kaise and the other of the right handed Kohei.
(HP: 24)
(( You'll have to read my bio for a full explination on this XD ))
"Alright who woke me up? You'll regret that, I was having a nice dream too."
He cracked his right hand's knuckles against his ribs, and gripped his zanpakutou tightly, and lifted it over his head in a cocky pose. His eyes were different now but his body was still in the same condition.
'geez, he didn't have to pull me out now. Our body is all torn up, sheesh, I guess I'll just have to finish this.
His attack pattern and style were different from before, it was like he was drunk the way he swayed from left to right. But this was only an act to bypass the enemy's guard. He would strike in an instant he felt he was defenseless.
#41 Tohon-Kishin
Attack your enemy suddenly, so that it shocks them into paralysis
Requires: #27 Dokuja-Hisho
Difficulty: Medium (dex)
Damage: 4 HP
Save: DC4 + user's (dex) for no paralysis
Special: Opponent is paralysed for one action
Reiatsu cost: 3 RP
(can't fail)
(RP: 34)
Hattemaker
09-19-2006, 07:36 PM
He starts to act strange, I didnt understand what happend to him. But I didnt have any time to think about it, as he ran towards me with his Zanpakuto raised.
Save (need > 9)
[roll0] (I dont have -2 this round. =P)
Hattemaker
09-19-2006, 07:43 PM
I block his attack and sheat my blade, to try the fast attack once more. I run towards him again. Pulling my Zanpakuto out as I reach him. I try to hit his head, counting every attack.
One "I"
[roll0]
two "wont"
[roll1]
three "give"
[roll2]
four "up"
[roll3]
five "yet,"
[roll4]
six "take"
[roll5]
seven "this!"
[roll6]
I put up my guard, before he counter-attacks.
I hit a few more times!
But now I start to feel real pain, as I get more and more wounds. The only thing that keeps me up and fighting is that I have hit him a few times to.
(current hp-10)
Minami Ikki
09-19-2006, 07:59 PM
(HP: 16)
"Ugh...You got me..but guess what?"
He was holding on to the zanpakutou with his left hand. It was still weak so he could on hold it for so long. Hopefully it brung him enough time for him to finish. As soon as he was done he quickly let go and moved back.
#48 Tetsu-Kairi
A more extreme version of Dokuja-hisho, you build up reiatsu in your feet in order to temporarily raise your dexterity by a huge amount – due to the concentration of spirit force this requires to maintain, your reiryoku drops immensely for other purposes
Requires: None
Difficulty: Hard (dex)
Damage: None
Save: None
Special: Dexterity +4 and reiryoku -4 for the next 2 turns
Reiatsu cost: 5 RP
(can't fail)
(RP: 29)
Hattemaker
09-19-2006, 08:05 PM
I see him build up his rei again. I try to concentrate and think about a way to stop this. Then I notice that his rei fall again.
Not this combo again! lets try this again.
I smile and start putting all the rei I can into my fingers, some seconds later Two bursts of energy shoot from my finger.
#45 Zenso-Tai
This allows the character to cast spells rapidly - as a result it drains the character
Requires: A tier 1 kidou spell
Difficulty: Medium (rei)
Damage: The damage of the combination of kidous
Save: The saves against the two kidous
Special: The character is able to immediately cast two tier 1 kidous (offensive or defensive) without using any more actions. The character has -2 reiryoku next turn.
Reiatsu cost: 2 RP + cost of techniques used
NOTE: The character must still roll to use the two kidous as normal and the opponent gets saving throws against them as normal.
1. #17 White Lightning
Concentrate reiatsu in the tips of your fingers to release strong bursts of energy at your opponent
Requires: None
Difficulty: Medium (rei)
Damage: 8 HP
Save: DC4 + user's (rei) for half damage
Special: None
Reiatsu Cost: 3 RP
2. #17 White Lightning
Concentrate reiatsu in the tips of your fingers to release strong bursts of energy at your opponent
Requires: None
Difficulty: Medium (rei)
Damage: 8 HP
Save: DC4 + user's (rei) for half damage
Special: None
Reiatsu Cost: 3 RP
(cant fail)
(current R-25)
Minami Ikki
09-19-2006, 08:15 PM
"...Damn.."
He found out my weakness when using this technique..I can only hope for the best now
He was moving closer to his enemy, though way slower than before. Only luck would guide him to dodge these devestating blows, and death.
(save roll 1: [roll0])
(save roll 2: [roll1])
Minami Ikki
09-19-2006, 08:18 PM
Luck left his body, as two kidou spells hit him directly at the ribs. He fell to the floor unconcious. The last sight being the blue sky turning black as his eyes closed.
(Wow...good job. Guess I shouldn't have used that last stechnique =p)
Hattemaker
09-19-2006, 08:23 PM
(that was really close, I would have been dead If you had saved one of them =P)
I see him fell to the floor, but he is not the only one that is wounded, I struggle to stand on my feet. I walk slowly towards him and try to get him with me.
Damn his heavy, I got nearly no strength left.
"Hold on, I wont let you die yet"
I forgot to ask his name, I have to ask later.
I fail at life
09-19-2006, 08:44 PM
Senkou Hoshou gains 15 EXP
Sakamoto Takumi gains 30 EXP.
As you attempt to lift the body from the floor,a shinigami appeares. He has long spiked black hair, a black goatee and a blue twinkle in his eyes,signifying him as an all-kidou fighter.
No need to lift him,boy.
He threw 2 bottles containing purple liquid at Takumi.
Give him a drop and he'll get up on his own. And take a swallow yourself.
Turning his back to both shinigami,the newcomer introduced himself.
I am Yamitori Hikaru,the newest trainer of this arena. Captain Raven has commissioned me to this place to train skilled shinigami such as you n special wartime strategie. Would you two mind being my first students?
Initiatve
[roll0]
Hattemaker
09-19-2006, 08:49 PM
(oops forgot Initiative, I post that after Arakawa has posted)
I give some of the purple liquid to the shinigami I defeated. And drink the other bottle myself. I feel my wounds heal, and my body feels better then ever.
feels like the potion I got from Subeta
"I accept, please train me so I can fight hollow and protect those who need it."
I draw my Zanpakuto and putting it up in front of me, and I get ready for any attack that might hit me.
Minami Ikki
09-19-2006, 08:57 PM
A thick sour like substance entered his throat and it swirled down into his stomach. He instantly awoke but gagged at the bad taste left behind in his mouth, he layed there unconcious. Kaise then awoke instead of Kohei this time. He looked at his own body and bruises as they began to heal.
"What happened...Who's that?"
He looked from his old opponent to the new figure standing shading him from the sun. He looked at him and made eye contact as he slowly got up. He turned to the other.
"So what's happening here, and..aw damn. I must've lost. I need to train more. But who's he?"
He listened to what had happened and then got ready.
"ALL RIGHT! Lets do this!"
(initiative: [roll0])
Hattemaker
09-19-2006, 09:00 PM
"Time to fight together, uhmm what was your name again?"
I looked on the shinigami as he picked up his Zanpakuto again, ready to fight.
Iniative roll: [roll0]
(got to go ;) cya tomorrow..)
I fail at life
09-19-2006, 09:18 PM
((Ok,we'll continue this tommorow.
Turn order is: Hattemaker,Raven,Arakawa Takeshi))
Shinomori
09-19-2006, 10:22 PM
I rush into this area of the Arena, after hearing some heavy fighting. However, upon my arrival, it appears that no one looks hurt. In fact, they appear to be...fighting TOGETHER?
Now THIS is interesting. It's not every day I get to check out two of my fellow Shinigami when they're not beating each other into tiny little bits and pieces.
That being said, don't mind me. I'll be over in the corner. Try not to hit me with any of your attacks. You wouldn't want me to have to retaliate.
I bend my head back down, smirking a little bit. Hopefully, they've gotten the hint that I am not one to be trifled with. However, I have doubts about them.
I start another page in my quickly-expanding book. This one is labeled "Senkou Houshu". He is one of the newest Shinigami that I have gotten a glimpse of. He appears to have some...previous problems that I will have to figure out. I have heard from Hayate-san that he has been training this neophyte. That'd mean that he's taken a beating before...now I must see if he can deliver one.
I then turn the page. This one is labeled "Sakamoto Takumi". I've heard about this one - he's one of the few that defeated the Swordsman outside of Rukongai. From what I have heard, he is focused mainly on speed and dexterity. Not a bad choice. He'll be interesting to figure out.
I then flip to the back, past a few marked dividing pages. At the very last dividing page, I write "TRAINERS". Then, turning the page, I write down "Yamitori Hikaru". He appears to be a kidou trainer, and higher in power than the other. He, too, will be written about. Even if he does not fight on the front lines, he still needs to be known.
Shinomori
09-20-2006, 12:29 AM
A black butterfly enters the arena, and perches upon my shoulder. It appears I have a message.
The message reads thusly: "Hasegawa Kuro wishes to fight you. Do not decline." Pssh. As if I would decline. As much as watching can benefit a fighter, nothing is truly better than the real thing.
I get up, and straighten up my clothes. Putting away the ink and quill, and picking up the book, I walk away. However, as I am leaving, I say over my shoulder in a soft voice:
Don't worry, this shouldn't take long. Then I'll back to watch. I wouldn't miss an opportunity to see this.
Turning my head back forward, I walk at a measured pace out of this section of the arena in search of my next opponent: Hasegawa Kuro.
Hattemaker
09-20-2006, 06:41 PM
(sry, took some time before I could get online..)
I feel Hikarus strong Rei, I know that I have no time to lose. I notice an other Rei close to us and see another shinigami watching.
Looks like we have people watching this fight
He walk towards us. After talking to us he say that he want to watch our fight.
"I wont wait forever, we start soon so be fast."
After waiting some time I decide that its time to start.
"Lets hope he dont miss much.."
I put my hand on my Zanpakut and run towards Hikaru.
I must be able do it this time!
I look into Hikarus eyes as I draw my Zanpakuto as fast as possible. I swing my blade towards his head and try to hit him as many times I can.
attack:
[roll0]
I fail at life
09-20-2006, 07:06 PM
Hikaru jumps back,taking only a minor gash.
Good start.
He threw his zanpaktou in the air and shouted.
Enchant,Hiken!
A flash of light filled the arena and when it cleared,Hikaru was surround by blue light.
Now,let us start with something simple.
Fire appeared in his hand and he pointed the flame at Takumi.
Hadou 18: Flare!
#172 Flare
Release a flaming ball of reiatsu at your opponent.
Requires: Reiatsu Ball
Difficlty: Medium (rei)
Damage: 20
Special: None
Reiatsu Cost: 9
Hattemaker
09-20-2006, 07:14 PM
I see a flame fly towards me, I put up my Zanpakuto and tries to block it.
This is not good.
save (need > 16)
[roll0]
(Do I really have to be higher then 16, on max 17 O_o)
----
(looks like that hit right on, so I guess that kinda hurt ^^)
I manage to put my Zanpakuto in front of me to block the attack, but I couldnt stop it with my blade. And the Flame hits me right into my face.
(current hp-20)
Minami Ikki
09-20-2006, 07:24 PM
"Damn, this is looking bad, we have to finish this quick"
Without hesitation he pulled forward and sped towards Hikaru, and used shunpo to make a burst of ear shattering sound and speed.
#52 Kobore-Zuki
Running towards your opponent, you flash step at the last moment, attacking them in mid flash step, seeming to pass through them
Requires: 4 tier 1 basic Hohou techniques, character level 3
Difficulty: Hard (dex)
Damage: 20 HP
Save: DC4 + user's (dex) for half damage
Special: May only be used once every 2 turns
Reiatsu cost: 8 RP
(can't fail)
(RP: 47)
I fail at life
09-20-2006, 07:46 PM
Save
Must get over 9.
[roll0]
I fail at life
09-20-2006, 07:47 PM
The attack only grazed the powerful reiatsu shield around Hikaru.
Try again.
Hattemaker
09-21-2006, 03:48 PM
(sry, real life have been taking up alot of time the last days ^^)
I see Hikaru block nearly all of our attacks. I cant let this continue. I Jump and swing my Zanpakuto towards his head.
Normal attack
[roll0]
(lol? not a singel hit O_o)
(Your turn Raven)
I fail at life
09-21-2006, 07:11 PM
Yet again the Reiatsu shield stopped your assault. Hikaru sighed.
Very well. Allow me to show you what Kidou can really do.
He appeared several yards away and muttered several strange phrases. Suddenly,a sword made of sparkling pure reiatsu appeared in his hand.
Now,witness this. Kizan 5: Seiken!
He ran towards Senkou Houshu and struck with the might Holy Sword.
(Kidou chain: Kukon Uron + Holy.)
#159 Kokon-Uron (lvl2)
Pour even more reiatsu into raising the power of a single strike
Requires: Kokon-Uron
Difficulty: Medium (str)
Damage: 22
Special: None
Reiatsu Cost: 10
#188 Holy
A single, shocking blast of completely pure reiatsu.
Requires: 1 tier 1 ultimate kidou technique, 4 tier 2 basic kidou techcniques, character level 7
Difficulty: Impossible (rei)
Damage: 60
Special: May only be attempted once per battle
Reiatsu Cost: 35
[roll0]
Must roll under 24
Minami Ikki
09-21-2006, 07:40 PM
"Man we need to pull this together." said Houshu.
He was thoroughly sweating. His opponent was fierce and even two of them are having a harm time doing it. He had to think of something fast. But what? Sweeat dripped from his brow as he pulled up strength and burst forward, nearly blinded by the sweat pelting against his eyes at that speed..would he hit?
#49 Soha
Move towards your opponent at high speed, driving your zanpakutou at them
Requires: #1 Naraku
Difficulty: Medium (dex)
Damage: 8 HP
Save: DC4 + user's (dex) for half damage
Special: None
Reiatsu cost: 2 RP
(can't fail)
(RP: 45)
I fail at life
09-21-2006, 07:46 PM
Save roll
[roll0]
Must beat 9.
I fail at life
09-21-2006, 07:49 PM
HIkaru waits paciently for the attack and catches the blade between his 2 fingers.
Not a chance.
He assumed a taunting position.
Care for a rety?
Hattemaker
09-21-2006, 07:55 PM
I watch Hikaru play with Houshu. And run behind Hikaru and start to concentrate my Reiatsu in my fingers.
Take this
I fire two bursts towards him and put up my Zanpakuto to defend again.
#45 Zenso-Tai
This allows the character to cast spells rapidly - as a result it drains the character
Requires: A tier 1 kidou spell
Difficulty: Medium (rei)
Damage: The damage of the combination of kidous
Save: The saves against the two kidous
Special: The character is able to immediately cast two tier 1 kidous (offensive or defensive) without using any more actions. The character has -2 reiryoku next turn.
Reiatsu cost: 2 RP + cost of techniques used
NOTE: The character must still roll to use the two kidous as normal and the opponent gets saving throws against them as normal.
1. #17 White Lightning
Concentrate reiatsu in the tips of your fingers to release strong bursts of energy at your opponent
Requires: None
Difficulty: Medium (rei)
Damage: 8 HP
Save: DC4 + user's (rei) for half damage
Special: None
Reiatsu Cost: 3 RP
2. #17 White Lightning
Concentrate reiatsu in the tips of your fingers to release strong bursts of energy at your opponent
Requires: None
Difficulty: Medium (rei)
Damage: 8 HP
Save: DC4 + user's (rei) for half damage
Special: None
Reiatsu Cost: 3 RP
(cant fail)
Night Prowler
09-21-2006, 08:09 PM
((Sorry for butting in here but a good tip is to quit it with the tech's he's got verrry good chances on his Save Rolls, and after awhile either your RP will go or you gonna spam them so much he can avoid them.))
I fail at life
09-21-2006, 08:09 PM
[save 1]
[roll0]
[save 2]
[roll1]
Must beat 7
I fail at life
09-21-2006, 08:14 PM
Denied.
The bolts of energie crashed into Hikaru's reiatsu shield.
Now,witness death.
He twirled around in a firey flamingo of fury. He stops and does one more turn. During this turn,two fireballs fly. One directed at Takumi,the other at Geshou.
Quickend Flare + Flare.
Hattemaker
09-21-2006, 08:16 PM
(@Night_Prowler: I know he was going to save it, but he takes 8 damage, anyway. With my normal attack I do 4 damage and 8 on a critt, with that said, I have to roll 3 hits to get a crit. And I wanted him to lose a bit of hp on that turn. And I wont spam techs. just wanted to say that ;) I take it as a friendly and good tip. and I guess you didnt talk only to me.. (sry, but Im not in the best mood right now, so dont think much about what I say.))
Hattemaker
09-21-2006, 08:25 PM
(I cant block it, because of the -2 reiatsu (#45 Zenso-Tai). so Im "dead")
I get hit by a ball of fire. And feel that my body is heavly burned. A try to stand on my feet, but Hikarus attack was to great. I see my old Zero plane fly in the sky, as I see the last seconds before my death, again. (I post more about that later.)
"Damn, Thanks, you have opened my eyes Hikaru, I cant defeat the enemys with my skill. I have to train more!"
Houshu, defeat him
I fell down on the ground, everything gets black and the sounds of fighting gets longer and longer away.
Minami Ikki
09-21-2006, 08:32 PM
"Damn it." he said under his breath.
The flame from the kidou spell was quickly descending on him. The heat from the spell hit his face in an instant, giving a burning sensation as if he were actually inside a broiler oven. If he didn't dodge this it would be devestating.
(save roll > 16
[roll0])
Night Prowler
09-21-2006, 08:33 PM
((Yea but after that you wouldn't be able to hit him again with White Lightning, shame neither of you use Zanjutsu Techs, cause you could take his dexterity down with his Evasion and then go to school on him.
Lol I only know this because it's what I shoulda done with Sith, you learn more from defeats as much as you do with Victorys because you dwell on it.
Anyway good luck Houshu, you need it.))
Minami Ikki
09-21-2006, 08:45 PM
(( I have 0 strength so it wouldn't be much help anyway >_> ))
He took a devestating hit, his skin curling as it made contact. the top of his clothes was burned to a crisp along with the front part of his chest. Blood was streaming through his head and a part of his hair falling off as it burned. His right hand twitched as the flame passed through him.
"I can't take much more of this." he was panting harshly now. The breath he had was sucked right from in him during that last attack. He knew very well that he would die like this, but he couldn't help but feel more excited. He wanted to meet and challenge other people. He had to fight on.
#41 Tohon-Kishin
Attack your enemy suddenly, so that it shocks them into paralysis
Requires: #27 Dokuja-Hisho
Difficulty: Medium (dex)
Damage: 4 HP
Save: DC4 + user's (dex) for no paralysis
Special: Opponent is paralysed for one action
Reiatsu cost: 3 RP
(can't fail)
(RP: 42)
I fail at life
09-21-2006, 08:47 PM
Save :p
[roll0]
I fail at life
09-21-2006, 08:49 PM
The Reiatsu shield stops yet another attack.
You don't learn,do ya?
He turned towards Houshu.
The brunt of your attack is stopped by this reiatsu shield. It would take an attack of shikai level or higher to hurt me.
Flames charged up in his hand.
Well then,one final lesson.
Flare.
Minami Ikki
09-21-2006, 08:56 PM
(( I won't even try saving this time >_> ))
He fell to the floor, burnt to a crisp, his whole body twitching. the skin from his right has was completely burned off only leaving some muscle tissue and bone. Blood encircled the body and was dripping into his mouth. His feet lay twisted and pointed at the other.
I fail at life
09-21-2006, 09:00 PM
Yamitori Hikaru sheathed his zanpaktou and mused.
Perhaps I overdid it?
He snapped his fingers and both burned corpses dissapeared and rematerialized in beds at the infirmary.
He then looked around at the new recruits,all trembling in fear of his power.
Hmmm,looks like a long BBQ tonight...
Senkou Houshu gains 25 EXP.
Sakamoto Takumi gains 25 EXP.
5 RPP for both :p
Hattemaker
09-21-2006, 09:03 PM
(cool 25 exp and 5 rpp :P Can you open my thread, I leveled to level 4. ^^ question: how much hp did Hikaru have left?)
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