View Full Version : [Tournament] Yuzamoru Ketsuzou vs Kagema Kaze
Jaran
09-29-2006, 02:12 PM
((Thread started, begin when you are able))
(I live in sweden so its GMT+2 it think or was it 1)
I walk into the small room where my match will be held, i see that there is one standing inside is it my opponent or is it just a specator? As i walk in I see that its a aman with a red robe, he bows to me and I to him showing respect to each other. I ask him if he is my opponent and he answers by saying that he is the one who will be referee of this fight. I give him a grim and place my eyes on the door waiting for my opponent to come.
Name: Kaze Kagema
Race: Shinigami
Ability Scores:
lvl: 4
RPP: 9
xp: 5
Str: 3
Dex: 6
Con: 2
Rei: 0
Eva: 2
Total HP: 58
Total Reiatsu: 60
Hohou ACA
Techniques:
Passive:
#87 Iron Will:
#92 Weapon Focus: Zanpaku-to
#104 Weapon Finesse:
#94 Weapon Specialization: Zanpaku-to
Active:
#38 Shunpo
The technique which every shunpo attack is built on, this allows the user to move rapidly from one place to another.
#40 Kosotai
Concentrate the energy of your speed negatively on your opponent, slowing them down
#44 Sofu-Kanji
This technique takes advantage of the high dexterity given by hakuda and hohou
#52 Kobore-Zuki
Running towards your opponent, you flash step at the last moment, attacking them in mid flash step, seeming to pass through them
Initiative: 27
Then i see some one with a black robe walking slowly towards me and i know that it must be my opponent. He stopps and tries to talk but i close hit mouth with my sprital force. I quickly put my hand on my Zanpaku-to and rush forward against him trying to get this fight started alredy
Iajutsu
Attack roll - [roll0] (14dmg and 28dmg crit)
Halbard
09-30-2006, 12:41 AM
{(as I cant beat that initiative I wont roll, I live in US, Central time, so mine is like GMT -6 or -5 =/ its 6:40 PM right now if that helps any.)}
Yuzamoru Ketsuzou
Level 3
HP: 52 (24)
RP: 53
Ability Scores:
Strength: 5
Constitution: 4
Dexterity: 0
Reiryoku: 1
EVA: 0
Severity 2
Techniques:
#12 Zanshu-Sen
Swinging your zanpakutou in a wide damaging arc that evades blocks
Requires: 4 tier 1 basic zanjutsu techniques, character level 3
Difficulty: Hard (str)
Damage: 18 HP
Special: None
Save: None
Reiatsu cost: 10 RP
#6 Kokei
Use as much strength as possible to make a single slash as powerful as possible
Requires: None
Difficulty: Medium (str)
Damage: 6 HP
Special: Paralyses enemy for one action
Save: DC4 + user's (str) for half damage
Reiatsu cost: None
#128 Pierce [UNIQUE TECH]
A sudden lunge, aimed right at the heart.
Requires: Special Training
Difficulty: Medium (str)
Damage: 10 HP
Save: DC4 + user's (str) for half damage
Reiatsu cost: 4 RP
Special: None
#5 Renkan-Soan
Direct spirit force at your enemy by focusing it down the blade
Requires: None
Difficulty: Easy (str)
Damage: 6 HP
Special: None
Save: DC4 + user's (str) for half damage
Reiatsu cost: 2 RP
Passive Tech:
#89 Power Attack:
Whenever you use an Action to Attack, you may decide to do a "power attack" instead. A power attack roll only hits on a 9 or 10 (rather than an 8, 9 or 10 as is usual) but does an extra 4 HP of damage.
#92 Weapon Focus: Zanpaku-to
Gain +1 attack dice when using chosen weapon. (Zanpaku-to)
ACA: Zanjutsu
Jaran
09-30-2006, 12:43 AM
((He already attacked, so it's your turn, Hal))
Halbard
09-30-2006, 12:49 AM
The blade rips through my flesh like paper tearing away cloth and skin.
<<HP: 52-28= 24>
Hohou. Why'd my first damn match have to be a hohou user. Underhanded bastards, trying to be sneaky and kill quick, to much of a coward to wait out a battle, enjoy it and see who really is the tougher man. Screw them all. If you can't enjoy a fight, don't do the damn thing.
"Sneaky, trying to kill me off quick. Che. Like I'd be that weak. But since you like to be quick why don't I just cut that outta ya."
#6 Kokei
Use as much strength as possible to make a single slash as powerful as possible
Requires: None
Difficulty: Medium (str)
Damage: 6 HP
Special: Paralyses enemy for one action
Save: DC4 + user's (str) for half damage
Reiatsu cost: None
{(Cant miss the roll, so no point)}{(gotta beat 9)}
{(I think Im going to a ball game so I probably won't beable to make another reply in a few hours. Sorry)}
"Well better off to see you lying on the floor then me, so this match will end quickly. Depending on how you are going to fight me"
He thinks I'm a fool beeing a hohou user and all but he will learn the hard way why we hohou users are well respect in Soul Society.
Save roll - [roll0] + [roll1] = 11
He comes at me with hi zanpaku-to lowerd to the ground then he quickly pulls it right up trying to slice my neck off but i evade hit attack and now he will surley die if he can not keep up with this speed of mine.
"That was a close one grasshopper, lets se if your eyes can see this"
#52 Kobore-Zuki
Running towards your opponent, you flash step at the last moment, attacking them in mid flash step, seeming to pass through them
Requires: 4 tier 1 basic Hohou techniques, character level 3
Difficulty: Hard (dex)
Damage: 20 HP
Save: DC4 + user's (dex) for half damage
Special: May only be used once every 2 turns
Reiatsu cost: 8 RP
(no need for me to roll you must beat 10)
Jaran
10-01-2006, 12:17 AM
((Halbard has not posted for 23 hours...fight is declared as a win for Boko. Ketsuzoa is awarded 20g as a consolation prize.))
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