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Epyon94
02-09-2007, 07:16 PM
This is just a background for a story/game I'm working on, so please offer any constructive critisism that you might have.
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The State of the World
Name: Earth
Year: 2650 AD
In the later half of the 22nd century governments of several nations across the world began to talk of a long-term alliance that would link each of the governments both socially and economically. The three main camps for these alliances were NATO, The United Nations and the European Union. However the members of the United Nations that were not part of the other alliances began to petition the UN to either disband, or some how force their inclusion into the alliances. By 2208 most members of the EU had withdrawn from the United Nations, because of the constant pressure to include nations that wanted nothing to do with the founding principals behind the EU, the only other country allowed entrance to the EU was Australia because of it’s historical ties to Britannica. In 2215 the members of NATO too were forced to with draw from the United Nations after only agreeing to accept members from North and Central America. This left the world deeply divided, and he world economy nearly broke down in the year 2220 because of boy-cots that had been lodged by various nations.
Frustrated by the lack of progress the UN achieved in dealing with NATO and the EU, Russia, China, Mongolia, and Japan pulled their support from the UN in 2223, to form the Pan-Asian Coalition or the PAC. With the loss of a major number of powerful supporters the voted unanimously to change its name in 2228 to The United Southern States of Earth, or as it quickly became known as USSE. However because the counties of Greenland and Iceland were located north of the equator they decided that a group that mainly consisted of countries in tropical climate could not understand the issues that affected them, they elected to remove them selves from the USSE, to from Gaia in 2230. The remaining members of the USSE that were in the Northern locations of the world soon followed them.
This left the world more divided than before, and the loss of Greenland and Iceland, as well as the PAC, EU, and NATO, years earlier shook the confidence of many member nations of the USSE. Brazil for one left the USSE for NATO in the year 2240, and was followed by Columbia and Venezuela in 2244. These were the last nations to leave or join any of the 5 alliances.
An uneasy peace began in 2260 with the signing of the Capitus Maximus Treaty. The leaders of all 5 alliances signed the Treaty, and by signing it all of the alliances agreed to keep communication and the trade routs between them open, and that no open hostilities would occur that could escalate into a war that threatened to span the globe and drag all members of all the alliances into it. This peace lasted until the year 2540 when the communications between the PAC, USSE, NATO, and EU began to brake down. Gaia had managed to maintain contact with all the other nations up until 2560.
The communication brake down caused suspicion to begin to be thrown around, as no one faction knew why the communication system had broken down. The suspicion grew to out right xenophobia as each alliance blamed another, for the problems and threats abounded about military retaliations. In fear from these attacks the various factions constructed super-cities.
These Super-cities are massive fortresses that only exist in the safest and most defensible locations on the planet. The three most well known exist in the Rocky Mountains of what used to be Northern Canada, Deep in the African Jungle, and thousands of feet above what used to be the British Isles, however many others exist in much more secret locations. A Super-city is in effect a massive production plant for the latest tools of warfare, as well as acting as a recruitment center for the faction controlling it. Most factions take great pride in the super-cities that they control and as such do their very best to accommodate the populace that lives there, this may be out of generosity or because of the fact that none of the factions, no matter how powerful, can afford a revolt in one of their super-cities.
The factories were pressed into overtime as an arms race began in the year 2590, in-hopes that being having a more able military would be better suited to defending the faction controlling it, in the inevitable attack. The arms race not only strengthened each faction’s military but the yielded the latest invention in military history, the Armored Core or AC.
Shortly after the Arms race began the alliances opted to change their name with the idea that if they did they could erase the mistakes of their past. The EU became Neonia, the USSE becoming The Southern Cross Coalition, NATO was known as Mechanus, and the PAC controlled territories became known as The Black Gate. Gaia decided to stay with the name I had taken in 2230, feeling that, because they had remained neutral in the arms race and in the communication black out, they had done nothing wrong and had no reason to change their name.
In November of 2646 Gaia was attacked by a group of ACs that appeared to come from the mercenary group, The Knights Templar. Before this incident Gaia having successfully remained neutral in the world of international politics and warfare had not needed to request the aid of any-other faction. However it was now forced to ask for aid from the 3 other major factions. Exactly why the original attack was launched is unclear, as all of the members of the Knights Templar that were involved in the attack are nowhere to be found. As such no one knows the real reason for the attack on Gaia in November of 2646.
In fighting broke out as to who was responsible for the attack, and once again threats declared and accusations were leveled, amongst the various factions. Then just when things couldn’t get any worse, the Mechanus city of Mechani in the Rocky Mountains, the Neonia city of Neo-Britannica in the Alps, the SCC city of Kisangani in the African Jungle, and The Black Gate City of Arkhangel’sk on the white sea in northern Russia, were all hit by ACs bearing the insignias of other countries, in the February of 2647. This act alone was cause for international repercussions but because of the attack on Gaia earlier that year, each of the Four Grand Factions declared war on one another in June of 2647.
However a machine no matter how intelligent cannot control the dogs of war, they require a human master. As such there are often recruitment camps running 24/7 in any given super-city in attempts to draw new recruits into that faction’s army. The goal of many of these new recruits is to become an Armored Core Pilot, the idea to control the greatest piece of military machinery yet created, by mankind. However many of the factions are finding that as this war drags on the number of recruits is beginning to dwindle with each passing month, and are therefore forced to resort to less favorable alternatives to gaining soldiers to fight for them.
Not willing to institute conscription campaign, many of the factions are forced to turn to the few mercenary companies that had been formed before the start of the war, as well as those that had been formed since. These mercenaries are little more than soldiers for higher, fighting for the highest bidder, but most have a distinctive mark on their ACs allowing fellow members to recognize them, and not destroy them. This allowed any given mercenary group the flexibility of working for multiple sides and still being able to come out on top.
Welcome to the year 2650 AD, when all hell has broken lose and the war torn earth that is being fought over is all but unrecognizable.
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And yes this is inspired the great mech serries Armored Core.
Feedback is a good thing and always enjoyed.

M-50
02-28-2007, 03:06 PM
This is a good sci fi story so far. Are you going to carry on with it?

Epyon94
03-07-2007, 10:31 PM
it's actually the background for a game I'm building but here is some more about the factions for you to sink your teeth into.

The Warring Factions

The World has split into five factions: The Black Gate, Mechanus, Neonia, The Southern Cross Coalition, and Gaia. In addition of these five rumors have surfaced of a sixth faction, The Titans, which if in-fact exists could be responsible for the entire war. The validity of these rumors however cannot be confirmed.

The Black Gate:
Leader: Known only as Lord Psychosis, real name is unknown
Motto: “Death to those beyond the gate.”
Goal: To safeguard their people, at the expense of the other factions if necessary
The Black Gate is the most xenophobic of the factions; because of generations of mistrust between themselves and the others, and that they were hit first when the war started. As a result they only care about the war if it directly affects them. If it weren’t for the attacks launched against them in the very beginning, they would happily watch the entire world go to hell, and not care as long as it did not interfere with the order within their borders. This amount xenophobia has caused The Black Gate to be looked over by many of the mercenary companies, because they only seem to hire mercenaries from groups that existed before the start of the war, and they appear to have a long running contract with the Knights Templar.

Mechanus:
Leader: The Grand Council
Motto: “Perfection through experimentation.”
Goal: The perfection of the human race at any cost.
Mechanus is the leading faction in terms of technology required for the construction and operation of ACs and their various support units. However most of these new improvements are still experimental and are prone to breakdowns. The populace of Mechanus reflects the opinion of its government, in terms of experimentation. It is common to see people walking down the streets of a Mechanus controlled city wearing various cybernetic implants, and tech devices. This attitude has created mixed feelings amongst the various mercenary groups, but all of the groups realize the power of the tech that a Mechanus contract can bring.

Neonia:
Leader: Lord Claudius, “The Pendragon”
Motto: “Unbowed. Unbent. Unbroken.”
Goal: To establish one nation, one government, that controls the entire globe.
Neonia was originally founded as a republic, but when the government failed to achieve a balance between the wants and needs of the parties involved the faction threatened to break apart. That is when Claudius arose from the ranks of the faction’s military in an attempt to unite the faction, not only through promises and results that impressed the leaders of the involved parties but by military might, by crushing those who oppose what was perceived as the greater good of the faction. After his unification of the differing sides Claudius was granted the title of Lord and promoted to the rank of general. In addition to this he was given the title of “The Pendragon”, a title that reaches back to Middle Ages Britain, used by King Arthur himself. The title was given to the High King of Britain, and the person who unified the many clans. Through this act Claudius was declared High King of Neonia, and leader of its armies. And thus did the Republic of Neonia become an empire.

The Southern Cross Coalition:
Leader: Lord Father Baratheon, “The Hand of God”
Motto: “United we stand against this tide of darkness.”
Goal: To bring “The Word” to all corners of the earth.
Where most of the factions have displayed a clear separation of church and state the SCC has made no such definition. In fact the religion, known only as “The Word”, and the government have become one political/social entity. The fact that the faction is led by the Lord Father Baratheon, also known as the Hand of God, and is a powerful religious figure and claims to rule by divine right only exaggerates the fusion of religion and government inside this faction. However despite this fusion the SCC is more than willing to hire mercenaries from all of the groups equally, and will pay handsomely anyone who “converts” their enemies to their point of view, even without this attitude the SCC posses not only the fanaticism but also the means to make their goal a reality.

The Titians:
Leader: Unknown
Motto: Unknown
Goal: Unknown
The Titans is the name given to a ghost like faction, that while there is no proof of its existence, is blamed for the attack on Gaia, in 2646, and the other attacks launched against the Factions in early 2647. If the faction does in fact exist it has yet to rear it head as a world contender and its leaders are content to exist in the shadows of the other nations.

Gaia:
Leader: The Council of Elders
Motto: “Survival through cooperation.”
Goal: The survival of the human race
Gaia is the only truly neutral faction in this war, and because of this they refuse to assist any of the other factions in a military fashion. However they will not stop to provide humanitarian aid to whatever faction requires it. This stance has fathered both respect and contempt in the other factions, as they all seek dominance but do not wish to risk the humanitarian aid offered by Gaia. Many of the mercenary groups however dislike the Gaia faction, as their stance does not offer contracts or hardware, despite the fact that Gaia maintains it’s own military to protect their own borders.