View Full Version : The Beginning for a great shingihami...
14th squad captin
06-20-2007, 09:52 PM
It is a fine day in Seireitei, and in the soul(spirit) academy. Wind brushes Esako's long hair as he walks in the gardens around the academy.I think it is today that I should begin my true training. It has been months since Esako has entered the academy and there he was, fed up with the crap he had been taught . I need some action. He firmly pressed his hold on his zanpakuto, and for a moment went daydreaming ."Kid, you have potential and courage, but I hope you will use it for good, dont go around wasting it", these were the words of that wierd old man in Rukongai. I have to become stronger, I have to awaken my potential and push it to the limit!.
Esako suddenly got up in excitement with his zanpakuto in front of him, but quickly sat down again slowly looking around to see if anybody has noticed. He then remembered that the higher class students told him about this training room in the academy.That's it, that is where I shall begin. Esako raises a part of his hair ,which had covered his face due to the earlier breeze, and slowly gets up and starts walking toward the academy. He concentrates as he remembers the location of the training room, and he quickly does.
Why is it so quiet here?Esako enters a huge room, which seemed empty at first, but Esako would then realize that small fights were taking place at the far end of the large room. What am I doing , I don't know the first thing about fighting.His thoughts barely left his mind, as a man came up toward Esako. The man was rather tall, but with a fairly muscular body, and his upper body was naked while his lower body hid before a shingihami-like uniform. "So you came here to test your powers, is this your first time?". At first Esako was taken back by the sudden question but quickly came back to his senses, " Yes sir, could you show me where to train?" Esako asked."I see, come with me" said the man, and without looking at Esako he turns around and walks away.
14th squad captin
06-20-2007, 10:02 PM
The man realizes that Esako is following him, and stops. "First, just fight with this if you can"said the man, as a dummy emerges from what appears to be a closet behind the walls.
Name: Training Dummy
Race: An artificial contraption, clearly created for training.
A moving mass of metal and cloth. This machine has seen a lot of wear, yet it's gears are in order. It is powerful, but not extremley fast. You may need to hit it a lot, though.
Attributes:
(Level one)
Str:2
Dex:2
Con: (7)
Int:2
Ten:1
Rei:2
Hp:67
Rp:57
Traits:
Anal Retentive
Hard-Bitten
Normality
Characteristics.
Toughness
To-hit: +1 +2 +2 +2 (+7)
Defense 10+2 (12)
Damage: 1d10+1
Saves:1d6
Landspeed: 20ft
DR: 8
14th squad captin
06-20-2007, 10:06 PM
Surprised but not frightened, Esako firmly graps his zanpakuto and gets into a fighiting pose.
.Name:
Esako Tahamari
II.Race:
Seireitei Shingihami
III.Biography:
Esako was an exceptional teenager in his normal life. He was the top of his class in school, and was also a strong young man. People usally mistake him for a weakling due to his normal appearance, and so like to pick fights with him but soon do they regret it. When his father died, Esako became very aggressive at time, and so got into many fights.
After he graduated, he decided to travel around the world, and so he learned alot about himself during the journey. Esako was known to be expressionless but still handsome. At 65 years old, Esako encountered a deadly tiger in the amazon forest and had to meet his death there.
In Rukongai he was rather lonely because he does not trust too many people. He had only one friend and they lived in a rather empty region in Rukongai. One day three bullies from a nearby area came along and killed Esako's friend, he then had a major mood swing and furiously attacked the three intruders with a piece of wood. An elder witnessed this incident and realized the potential of Esako and suggested that he goes to the Gotei academy.......
IV.Attributes:
STR-3
DEX-4
CON-4
INT-1
V.Secondary Attributes:
Tenacity-2
Reiryoku-1
VI.Stat:
HP-24+40(toughness)=64
RP-44+50(mystic a.)=94
VII.Characteristices:
Toughness: Your body has developed a steely composition. +40 HP. CON 3 or higher required.
VIII. Kidou Inject (Seeds):
Destroy – 1st: 1d4
Heal – 1st: 2d2
Annihilate – 1/Incantation. Uses 2 slots. Causes Incants to do critical damage.
Eschatalation – 1/Incantation. Uses 4 slots. Converts damage to healing.
IX. Traits:
Bipolar: You experience wild mood swings. During battle, roll a d100. On a result of 1-25, you gain +7 damage to attacks due to your angry mood. On a result of 26-50, you suffer a –2 to-hit due to massive depression. On a result of 51-75, you gain a +2 to-hit due to extreme hyperactivity. On a result of 76-100, you suffer 2d5 damage as you sit down and cut yourself.
Mystic Apprentice: You are familiar with the workings of the arcane. +50 RP.
Sexy: You radiate an air of animal sensuality, and you have a body to go with it. Attacks from members of the opposite sex suffer a –5 to-hit penalty when attacking you.
Combat Statistics:
To hit =+2=1+1
Defense=13=10+1(racial)+2(Tenacity)
Damage Reduction=3
Damage Dealt=1d10+3
Saves=1d6+4
14th squad captin
06-20-2007, 10:11 PM
Initiative rolls:
Esako Tahamari:[roll0]
Training dummy:[roll1]
14th squad captin
06-20-2007, 10:18 PM
Esako, tough a little surprised by the dummy's appearence, quickly reacts by pulling out his zanpakuto and rushing toward the dummy with his zanpakuto....
to hit--[roll0]
dummy's defense--12
14th squad captin
06-20-2007, 10:26 PM
yes. Esako's attack fully connects with the dummy to send it tumbling back as it suffered some damage...
Esako's damage--[roll0]
The man observes the battle interestingly after the attack. The dummy has recovered from that rather quick attack, to jump up towards Esako...
14th squad captin
06-20-2007, 10:29 PM
Dummy's hp--59
The dummy comes down strongly with its hand, while Esako's tries to raise his zanpakuto in time to block the attack...
to hit--[roll0]
Esako's defense--13
14th squad captin
06-20-2007, 10:35 PM
Esako realizes he is way too late, not good, he closes his eyes as the dummy delivers a strong blow to Esako's face...
damage--[roll0]
Esako slowly opens his eyes, he just realized how the crowd has gathered around them. That was hard, but I have to react quickly. Esako takes advantage of how close the dummy is , and raises his zanpakuto which was already half-raised, while the dummy tries to back away...
to hit--[roll1]
defense--12
14th squad captin
06-20-2007, 10:41 PM
Esako's hp--61
Unforunately, Esako's strategy doesn't work, and the dummy back away just in time to avoid the zanpakuto's slash. Esako realizes he has left an opening for the dummy, he then brings the zanpakuto back down to block the dummy's counter-attack..
to hit--[roll0]
defense--13
14th squad captin
06-20-2007, 10:45 PM
yes. With surprising speed, Esako's manges to block the dummy's counter-attack. "That kid is something" says the man, Now is my chance, Eskao then transforms his defense stance to an offensive one and delivers a slice at the dummy....
to hit--[roll0]
dummy defense--12
14th squad captin
06-20-2007, 10:52 PM
The dummy manages to avoid the slice and reacts with another blow to the face, as Esako desperately tries to avoid the blow...
to hit--[roll0]
Esako defense--13
14th squad captin
06-20-2007, 10:57 PM
As before, the blow connects, Esako tries to forget about the pain...
damage--[roll0]
Esako desperately delivers another slice towards the close body of the dummy,I must get it this time...
to hit--[roll1]
defense--12
14th squad captin
06-20-2007, 11:01 PM
Esako's hp=53
Finally, this time the slice goes right across the dummy's body sending it a few feet back. Esako could hear the feint noise from the croud cheering.
The dummy obviously has benn hurt, but it seemed to get back up pretty fast..
damage--[roll0]
14th squad captin
06-20-2007, 11:07 PM
Dummy's hp--47
The dummy moves toward Esako angrily, its pace increaing rapidly, and finally almost gliding with both hands in front to form a pretty strong blow. Esako tries to protect himself with his zanpakuto. "will he succeed this time?" thought the man....
to hit --[roll0]
defense--13
14th squad captin
06-20-2007, 11:12 PM
The blow meets Esako's upper body before he could protect himself, and he tumbles back in anguish. "That kid needs to work on his defense" says the man,
damage--[roll0]
with amazing determination, Esako gets back up jumping high in the air, trying to make the pain go away,You will pay...
to hit--[roll1]
dummy defense--12
14th squad captin
06-20-2007, 11:16 PM
Esako's hp--47
The dummy easily moves aside from the arial attack and delivers an attack to Esako while he is just getting up from the failing attempt....
to hit--[roll0]
Esako defense--13
14th squad captin
06-20-2007, 11:21 PM
This is bad,Esako receives a devestating punch that sends him flying back; he has been hurt. This can't be it,nooo,Esako manages to get up and hold up his zanpakuto looking the dummy straight in the eye.
damage--[roll0]
He then grins momentarily, as it turns into a frown, Esako moves with amazing speed with his zanpakuto moving in a large side arc. "I can feel the rise in his riatsu" thought the man...
to hit--[roll1]
dummy defense--12
14th squad captin
06-20-2007, 11:29 PM
Esako's hp--42
Dodge this you piece of metal crap , the slash met the dummy with great force sending it high in the air. The dummy appears to be weakening as the croud cheers Esako for his magnificent attack.
damage--[roll0]
Even though it was a strong attack, the dummy somehow manages to reposition itself in the air forming an arial attack and coming down toward Esako. But how, he tries to raise up his zanpakuto in time...
to hit--[roll1]
Esako defense--13
14th squad captin
06-20-2007, 11:33 PM
Dummy's hp--40
"He's finally done it" says the man, Esako manages to block the arial attack with his zanpakuto, as a small wave of riatsu cuts across the room, Esako quickly offensively repositions himself to push the dummy back in the air and jump up with it in attempt to slash it in mid-air...
to hit--[roll0]
dummy defense--12
14th squad captin
06-20-2007, 11:36 PM
The attack was not successful at all, his lower postion in the air slowed his attack giving time for the dummy to dodge it, and send one of its own, If it gets me this might be it..
to hit--[roll0]
Esako's defense--13
14th squad captin
06-20-2007, 11:42 PM
I was too reckless, Esako is sent flying toward the ground while he endures the damage from the dummy's attack.
damage--[roll0]
"Come on kid, only cowards give up this early" shouts the man, Esako is suddenly slapped with these words, and quickly turns his body to land on his feet, and jumps up towards the slowly descending dummy, with a fierce attack..
to hit--[roll1]
dummy defense--12
14th squad captin
06-20-2007, 11:47 PM
Esako's hp--34
The croud cheers, the zanpakuto connected with the dummy just in time to send it towrds the ground, while it really has been damaged... "He's improving by the minute, this kid sure has high capabilities.."says the man, Esako lands before the dummy and watches it fall a few feet in front of him..
damage--[roll0]
14th squad captin
06-20-2007, 11:50 PM
Dummy's hp--33
The dummy still seems to have some power in it, and tries to deliver a punch to Esako's face. Esako just realizes that he is tiring and his reflexes are becoming slower, but he tries to dodge the punch..
to hit--[roll0]
Esako's defense--13
14th squad captin
06-20-2007, 11:52 PM
He does it, Esako manages just to avoid the dummy's punch, and tries another slash to the dummy's close body. This should do it
to hit--[roll0]
dummy's defense--12
14th squad captin
06-20-2007, 11:56 PM
Esako could clearly hear the shouts of the croud as his slice cuts one of the dummy's arms, and sends it flying in the air....
damage--[roll0]
Just where I wanted it, his face remains expressionless, as he tries to avoid the rampaged dummy, which has furiously counter-attacked with the other arm
to hit--[roll1]
Esako's defense--13
14th squad captin
06-20-2007, 11:59 PM
dummy's hp--27
Amazingly, Esako manages to stay calm and dodge the rampaged dummy, and counter-attacks with a slash directed toward the dummy's upper body..
to hit--[roll0]
dummy's defense--12
14th squad captin
06-21-2007, 12:03 AM
"Wow, that's some classy piece of fighting" says the man, a long red cut emerges from the dummy' chest region as it falls to the ground on its kness..
damage--[roll0]
Esako looks down at the dummy, he turns thinking that it was over, the dummy slowly gets up trying to get Esako from the back..
to hit--[roll1]
Esako's defense--13
14th squad captin
06-21-2007, 12:27 AM
Dummy's hp--23
Just as Esako turns around as he felt something, he met a punch with the only hand the dummy had, and it sent him back a few steps..
damage--[roll0]
The croud watches closely as the match heats up...Esako manages to get himself in stance pretty quickly, and so he gets to swing his zanpakuto at the dummy as it tries to move back away from the attack..
to hit--[roll1]
dummy's defense--12
14th squad captin
06-21-2007, 12:36 AM
Esako's hp--28
The dummy was cut from front to back, and sent sliding across the floor. Isn't it over yet?, Esako was frustrated at how the dummy wouldn't give away....
damage--[roll0]
The crouds watches with disbelieve as the dummy gets back up, it seems to work up its last remaining power into an attack, and so it glides across the floor shaping the punch along the way, Esako tries to block it..
to hit--[roll1]
Esako's defense--13
dummy's damage--[roll2]
14th squad captin
06-21-2007, 12:40 AM
dummy's hp--19
Esako's hp--23
It pays off, as Esako's is blown back with a strong punch, but he would try to hide the pain from the attack, and swing back the zanpakuto with both hands....
to hit[roll0]
dummy's defense--12
Esako's damage--[roll1]
14th squad captin
06-21-2007, 12:47 AM
Dummy's hp--9
Die, the dummy is now left with no arms, as the second arm was cut by the last attack." This match is over for me" says the man,"this boy will turn out to be something" , he slowly turns and walks away. The dummy knows it has nothing to lose, so it dashes head first toward Esako's with no defense at all. Esako realizes that the dummy is actually too close, so he tries to to jump away from the rushing dummy. The croud held their breath...
to hit--[roll0]
Esako's defense--13
Dummy's damage--[roll1]
14th squad captin
06-21-2007, 01:05 AM
Eskao's hp--5
Dummy's hp--9
The power of the dummy was underestimated, as it headbutted Esako with enormous force, he was not expecting. The croud watches with disbelieve as Esako's falls down almost helpless. It comes down to this, Both of the fighters gaze at each other and, they both get up and rush toward eachother. Esako starts to swing his sword with all his might...
to hit[roll0]
dummy's defense--12
Esako's damage--[roll1]
14th squad captin
06-21-2007, 11:24 AM
Finally, the crowds watches anxiously, and they see it, the dummy has been defeated, and Esako Tahamari has done it, the zanpakuto went right through the dummy. Esako stands up slowly, his face expressionless as usual, and starts walking returning his zanpakuto on the way to the exit of the room as the crowd watches with satisfaction. I've done it,I have won my first battle!, a grin slowly forms in Esako's expressionless face....
Taiyou no Kishi
06-24-2007, 03:41 PM
Alright, Sorry for the wait. Esako gains 30 exp.
14th squad captin
06-24-2007, 10:59 PM
thnx
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