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View Full Version : Halo 3 - Not in HD


Tobi
09-30-2007, 03:52 PM
For the past few days, it has been discussed across the Internet that Halo 3 may not exactly be rendered in High Definition. Bungie has come out with a statement on their site confirming this:

One item making the interwebs rounds this week was the scandalous revelation that Halo 3 runs at "640p" which isn't even technically a resolution. However, the interweb detectives did notice that Halo 3's vertical resolution, when captured from a frame buffer, is indeed 640 pixels. So what gives? Did we short change you 80 pixels?

Naturally it's more complicated than that. In fact, you could argue we gave you 1280 pixels of vertical resolution, since Halo 3 uses not one, but two frame buffers - both of which render at 1152x640 pixels. The reason we chose this slightly unorthodox resolution and this very complex use of two buffers is simple enough to see - lighting. We wanted to preserve as much dynamic range as possible - so we use one for the high dynamic range and one for the low dynamic range values. Both are combined to create the finished on screen image.

This ability to display a full range of HDR, combined with our advanced lighting, material and postprocessing engine, gives our scenes, large and small, a compelling, convincing and ultimately "real" feeling, and at a steady and smooth frame rate, which in the end was far more important to us than the ability to display a few extra pixels. Making this decision simpler still is the fact that the 360 scales the "almost-720p" image effortlessly all the way up to 1080p if you so desire.

In fact, if you do a comparison shot between the native 1152x640 image and the scaled 1280x720, it's practically impossible to discern the difference. We would ignore it entirely were it not for the internet's propensity for drama where none exists. In fact the reason we haven't mentioned this before in weekly updates, is the simple fact that it would have distracted conversation away from more important aspects of the game, and given tinfoil hats some new gristle to chew on as they catalogued their toenail clippings.

http://www.bungie.net/News/content.aspx?type=topnews&cid=12821

I'm surprised. I really what have thought of all games, Halo 3 would be able to support HD. Wait till I tell my friend who brags about him getting Halo 3.

HAH!

Pyramus
09-30-2007, 03:58 PM
It looks fine on my lcd 10 inch tv anyway! who needs HD!:p

Tobi
09-30-2007, 04:01 PM
10 inch?

D:

Chrono Detector
09-30-2007, 04:15 PM
For me, that isn't a good thing. Lets say if Halo 3 will be ported to PC, I'll need a higher resolution, because I have a 22" LCD and I prefer to use the highest resolution (1650x1050) and games look like crap on a lower one.

Capt Kenpachi
09-30-2007, 04:17 PM
When I play it on a 40+ inch hdtv is looks like it is HD, I would also prefer for it to have two frames so that long and short distances look beter.