SoraStrife
10-03-2007, 12:16 PM
Level 11
HP: 326
RP: 153
Attributes:
STR - 12
DEX - 4
CON - 3
INT - 0
REI - 1
Traits:
Protector (Elite) - +6 to-hit vs. attackers [of someone else], +2 STR, +2 Initiative.
Sociopath - +2 to-hit.
Adjuchas - +5 to-hit, +7 Damage, +5 Defense, +6 Saves
Characteristics:
Claw Novice - +1 to-hit, +1 Damage.
Claw Adept - +2 Damage, +1 Defense.
Claw Warrior - +1 Movement, +1 STR, +20 HP
Claw Demon - Ignore one Overpower per fight.
Augmentations (40 points):
Precision Flex Tendons - +6 to-hit
Dense Muscular Tissue - +1 STR
Hammer-action Elbow - +6 Damage
Quick-fire Capability Myelin Sheath - +1 Initiative, +1 DEX
Items:
None
Stats:
To-hit: +24 (.5)/ +20 (.5) [30/26]
Damage: 11d21 + 26 (crit on 19-20)
Defense: 29
Damage Reduction: 3
Saves: 3d10 + 9 (DEX) / + 9 (CON)
Movement: 6
Initiative: +8
Level: 9
Stats:
STR:3
Dex:9
Con:3
Int: 0
Rei: 1
HP: 254
RP: 227
(shikai in brackets)
Initiative: 1d20 +15
Saves=2d10 (+13 or +7)
Damage: 9d10+17 [9d16+26]
To hit: 1d20+19/17 [1d20+28/26]
Kismet DC- 24 [30]
Defense: 29 [35]
Damage Reduction Bonus=3
Movement=6
Traits:
Destined - Elite: You have a destiny, and you know it! All those people who tell you that your destiny is what you make it are full of crap. Constant pursuit of your destiny has turned you into a zealot. +6 to Initiative, +1 Movement, +5 to-hit.
Soft-spoken: You're so quiet that no one ever expects you. +1 to-hit, +5 damage.
Scrapper: You rely on your reflexes to win the fights for you. To-hit calculated by DEX rather than STR.
Shunpo/Hirenkyaku/Rapido: You are able to make use of quick-moving arts. Your movement is doubled. Automatically granted when DEX is 5 or above.
Characteristics-
Name: Zanjutsu Student
Style: Zanjutsu
Requires: None
Description: +1 to-hit/damage
Name: Strike Raid
Style: Zanjutsu/Hohou
Requires: Zanjutsu Student or Hohou Student
Description: +3 Damage
Name: Hohou Graduate
Style: Hohou
Requires: One of the following: Wavy Defense; Speed Spell; Strike Raid
Description: +1 DEX and +2 Defense.
Knight- +3 defense, +4 saves, +3 to-hit, +5 damage, +3 DC
Shikai:"Strike from the skies, Lokidin!"
Greatsword-sized - 1d16 per level + STR- Range +1 - Critical (x3) on 20 - cannot dual wield
Elemental-Lightning- + Dex/1.5 to defense
Elemental-Lightning- +Dex to to-hit
Elemental-Lightning- +Con*2 to DC
Form-Brutal- + level damage.
Special Attack: "Aura of Rai"
Nova-normal range(5), 100% damage (no increase)
Effect-Paralyzed
DC- 30 (con save)
The score was not yet evened. Larks wanted Excruite more than dead, he wanted him at the bottom of the ranks of Hueco Mundo, and he wanted it done publicly. He approached the fallen Imperiate, ready to tear the flesh from his grotesque hollow figure.
HP: 326
RP: 153
Attributes:
STR - 12
DEX - 4
CON - 3
INT - 0
REI - 1
Traits:
Protector (Elite) - +6 to-hit vs. attackers [of someone else], +2 STR, +2 Initiative.
Sociopath - +2 to-hit.
Adjuchas - +5 to-hit, +7 Damage, +5 Defense, +6 Saves
Characteristics:
Claw Novice - +1 to-hit, +1 Damage.
Claw Adept - +2 Damage, +1 Defense.
Claw Warrior - +1 Movement, +1 STR, +20 HP
Claw Demon - Ignore one Overpower per fight.
Augmentations (40 points):
Precision Flex Tendons - +6 to-hit
Dense Muscular Tissue - +1 STR
Hammer-action Elbow - +6 Damage
Quick-fire Capability Myelin Sheath - +1 Initiative, +1 DEX
Items:
None
Stats:
To-hit: +24 (.5)/ +20 (.5) [30/26]
Damage: 11d21 + 26 (crit on 19-20)
Defense: 29
Damage Reduction: 3
Saves: 3d10 + 9 (DEX) / + 9 (CON)
Movement: 6
Initiative: +8
Level: 9
Stats:
STR:3
Dex:9
Con:3
Int: 0
Rei: 1
HP: 254
RP: 227
(shikai in brackets)
Initiative: 1d20 +15
Saves=2d10 (+13 or +7)
Damage: 9d10+17 [9d16+26]
To hit: 1d20+19/17 [1d20+28/26]
Kismet DC- 24 [30]
Defense: 29 [35]
Damage Reduction Bonus=3
Movement=6
Traits:
Destined - Elite: You have a destiny, and you know it! All those people who tell you that your destiny is what you make it are full of crap. Constant pursuit of your destiny has turned you into a zealot. +6 to Initiative, +1 Movement, +5 to-hit.
Soft-spoken: You're so quiet that no one ever expects you. +1 to-hit, +5 damage.
Scrapper: You rely on your reflexes to win the fights for you. To-hit calculated by DEX rather than STR.
Shunpo/Hirenkyaku/Rapido: You are able to make use of quick-moving arts. Your movement is doubled. Automatically granted when DEX is 5 or above.
Characteristics-
Name: Zanjutsu Student
Style: Zanjutsu
Requires: None
Description: +1 to-hit/damage
Name: Strike Raid
Style: Zanjutsu/Hohou
Requires: Zanjutsu Student or Hohou Student
Description: +3 Damage
Name: Hohou Graduate
Style: Hohou
Requires: One of the following: Wavy Defense; Speed Spell; Strike Raid
Description: +1 DEX and +2 Defense.
Knight- +3 defense, +4 saves, +3 to-hit, +5 damage, +3 DC
Shikai:"Strike from the skies, Lokidin!"
Greatsword-sized - 1d16 per level + STR- Range +1 - Critical (x3) on 20 - cannot dual wield
Elemental-Lightning- + Dex/1.5 to defense
Elemental-Lightning- +Dex to to-hit
Elemental-Lightning- +Con*2 to DC
Form-Brutal- + level damage.
Special Attack: "Aura of Rai"
Nova-normal range(5), 100% damage (no increase)
Effect-Paralyzed
DC- 30 (con save)
The score was not yet evened. Larks wanted Excruite more than dead, he wanted him at the bottom of the ranks of Hueco Mundo, and he wanted it done publicly. He approached the fallen Imperiate, ready to tear the flesh from his grotesque hollow figure.