PDA

View Full Version : The Fantasy.


Seff vi Britannia
10-03-2007, 08:03 PM
War and Death. Both stand in front of me. Why? Because one wants his namesake, and the other his.

You shall have war, and then both shall die, scattered in the winds, like the petals of the lonley sakura tree.

Death (Ichabod Grimm)
Race: Renegade Shinigami
Rank: None
Renegade Level: Knight (+3 to-hit, +5 damage, +4 Saves, +3 Defense, +3 DC)

Level 8

HP: 228
RP: 158

Attributes:

STR - 8
DEX - 0
CON - 6
INT - 0

REI - 2

Traits:

Eidetic Combat Memory (Elite) - +3 to-hit/damage/Defense/DR/Initiative.
Painkiller - +20 DR, no Resolve from HP < 50% and 30%.
Stretchy - +1 attack range.

Characteristics:

Zanjutsu Student - +1 to-hit/damage
Wrist Movement - +2 to-hit
Zanjutsu Graduate - +1 STR, d12 for damage.

Shikai:

Release - Kai, Ikatsui-karite

Form - Scythe (Spear analog, Scythe visual); 1d10's (1d12), Range +1, x4 crit on 18-20.
Element: Death (To-hit calc with STR rather than STR/2)
Element: Death (CON added to Defense)
Long Reach (+3 attack range)

Special Attack - Hitonomi jijibutsubutsu

Linear.
Same damage as normal attacks.

Items:

None

Combat Stats:

To-hit: +17/+14 (Shikai: +21/+18)
Damage: 8d12 + 17 (Crit on 18-20, x4 damage)
Defense: 32
Damage Reduction: 29
Saves: 2d10 + 4 (DEX) / + 10 (CON)
Initiative: +3
Movement: 2
Attack Range: 6

War (Yamamoto Shingo)
Race: Renegade Shinigami
Rank: None
Renegade Level: Knight

Level 8

HP: 180
RP: 110

Attributes:

STR - 11
DEX - 5
CON - 0
INT - 0

Traits:

Protector (Elite): +6 to-hit vs those who have attacked allies, +2 STR, +2 Initiative.
Sociopath: +2 to-hit
@sshole: +2 to-hit, +4 damage, -3 Saves
Shunpo: x2 Movement
Knight: +3 to-hit, +5 damage, +4 Saves, +3 Defense, +3 DC

Characteristics:

Zanjutsu Student: +1 to-hit/damage
Wrist Movement: +2 to-hit
Zanjutsu Graduate: +1 STR, 1d12 normal damage (1d18 Shikai)

Shikai:

Release - Send forth the dogs of war! Arashi no Kaze!

Greatsword form - 0 points
Massive Critical - 20 points (17-20)
Range - 10 points (3 Movement range)
Element: War (+STR to-hit)

Style attack: Heki sashidegamashii!

-Linear/0 points
-Normal attack strength/0 points

Items:

None

Combat Stats:

To-hit: +24/+21 (30/27)
Damage: 8d12 + 21 (8d18 + 21)
Defense: 26
Damage Reduction: 0
Saves: 2d10 + 6 (DEX) / + 1 (CON)
Movement: 4
Initiative: +7

Kurotsuin "Jio" Yagyu
Shinigami (renegade)

exp:1828
Level:8

HP:360
RP:100

STR:9 (10)
DEX:5
CON:0
INT:0

Traits:

Nemesis
@sshole
Anal retentive
Shunpo

Characteristics

Name: Zanjutsu Student
Style: Zanjutsu
Description: +1 to-hit/damage

Name: Wrist Movement
Style: Zanjutsu/Hakuda
Requires: Zanjutsu Student or Hakuda Student
Description: +2 to-hit

Name: Zanjutsu Graduate
Style: Zanjutsu
Requires: One of the following: Wrist Movement; Spell Slice; Strike Raid
Description: +1 STR and conversion to d12's for damage (note:d18s for me)




Combat stats:
To hit: 5+4+2+2+1+2 (+10) =+16 (26) / +13 (23)
Defense: 10 + 10 + 5+3 =28
DR: 10
saves: +2
Damage:7d18 +10 (+1) (+4) (1d10 +15)
Ini: (5)+5

Shikai:

Kyokiyarijin.

Greatsword. (1d16, 3X crit on 20.)

Element: Schism

Upon attack, may pour RP into attack to cause an implosion on the target to deal 1 extra damage per 1 points of rp.

In addition, enemy must save versus DC (shikai + mod) or suffer double damage as the implosion rips apart reiatsu systems inside the target.
(20 points)


+Str to-hit(10 points)

Level 7 Buff:

Infernal: (Immune to Blind, Zombie, Panic, and fear.)

(10 points)

Peon:
+3 defense

Seff vi Britannia
10-03-2007, 08:04 PM
war
[roll0]+7
Death
[roll1]+3
Jio
[roll2]+3

Seff vi Britannia
10-03-2007, 08:06 PM
Jio war reroll
war
[roll0]+7
Jio
[roll1]+5

Seff vi Britannia
10-03-2007, 08:07 PM
I was focused on war, and didn't see death, as he rushed at my flank, swinging his sycthe wildly.

[roll0]+21
[roll1]+18

[roll2]+17
[roll3]+17

Seff vi Britannia
10-03-2007, 08:09 PM
Jio hp: 243.

I took his attacks without flinching, laughing in his face. I then chose to attack War, resolving to defeat him before he could react.

proll]1d20[/roll]+26 (+99 +1resolve, 1 RP left.)
[roll0]+23

[roll1]+15
[roll2]+15

Seff vi Britannia
10-03-2007, 08:10 PM
[roll0] (lame) (OMFG GTFO!!!!!!!!!!! YAY FOR +26 TO-HIT)

Seff vi Britannia
10-03-2007, 08:11 PM
his save:
[roll0]+1

Seff vi Britannia
10-03-2007, 08:16 PM
He takes a lot of damage and is definately dead.

(Jio resolve:4)

My blade's strike caused War to implode, taking him cleanly out of the battle. I turned, for Death was coming again.

(Death resolve:1)

[roll0]+21 1 resolve, +10 damage.
[roll1]+18

[roll2]+17
[roll3]+17

Seff vi Britannia
10-03-2007, 08:20 PM
His weapon clashed with mine, and i pushed back, parrying his strike and overpowering him

(jio current resolve:3)

Then i focused my reiatsu into a healing wave around me.
[second wind]
(Current resolve:1)

[roll0]+26 99 for 99, +1 resolve.
[roll1]+23

[roll2]+15
[roll3]+15

Seff vi Britannia
10-03-2007, 08:21 PM
[roll0]+10

Seff vi Britannia
10-03-2007, 08:21 PM
My blade sliced through him as well. I shrugged. The competition here was crap. And on that note; i departed from the arena.

Seff vi Britannia
10-03-2007, 08:22 PM
7 resolve final.

Exp:
Death: LevelX10 exp (80)
War: LevelX10 exp (80)

160 exp. X 2.75
440 exp.

Jaran
10-04-2007, 07:06 AM
((I said to start RPing better, or there would be penalties.))

0 RP XP gained.

-25% XP deducted from total.

330 XP is what Yagyu gains.