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Seff vi Britannia
10-04-2007, 07:30 PM
Kurotsuin "Jio" Yagyu
Shinigami (renegade)

exp:2596
Level:9

HP:400
RP:110

STR:10 (11)
DEX:5
CON:0
INT:0

Traits:

Nemesis
@sshole
Anal retentive
Shunpo

Characteristics

Name: Zanjutsu Student
Style: Zanjutsu
Description: +1 to-hit/damage

Name: Wrist Movement
Style: Zanjutsu/Hakuda
Requires: Zanjutsu Student or Hakuda Student
Description: +2 to-hit

Name: Zanjutsu Graduate
Style: Zanjutsu
Requires: One of the following: Wrist Movement; Spell Slice; Strike Raid
Description: +1 STR and conversion to d12's for damage (note:d18s for me)



Combat stats:
To hit: 5+5+2+2+1+2 (+10) =+17 (27) / +14 (24)
Defense: 10 + 12 + 5+3 =30
DR: 10
saves: +2
Damage:8d18 +11 (+1) (+4)(+5) (1d10 +21)
Ini: (5)+5

Shikai:

Kyokiyarijin.

Greatsword. (1d16, 3X crit on 20.)

Element: Schism

Upon attack, may pour RP into attack to cause an implosion on the target to deal 1 extra damage per 1 points of rp.

In addition, enemy must save versus DC (shikai + mod) or suffer double damage as the implosion rips apart reiatsu systems inside the target.
(20 points)


+Str to-hit(10 points)

Level 7 Buff:

Infernal: (Immune to Blind, Zombie, Panic, and fear.)

(10 points)

Peon:
+3 defense
Serf:
+5 damage

The whispering breeze danced round my feet, and my hair blew wistfully in the wind. My eyes took in every detail of my surroundings... watching... waiting.

A challenge was what i required. I stepped forwards, and the tiny hollows that ran across the earth scattered at the sound of my footsteps. I drew my sword and waved it around, bloodlust creeping from my skin.

"IS THERE NO-ONE ELSE!?"

Kazmiz
10-04-2007, 07:41 PM
Level: 9

STR: 4
DEX: 7
CON:3
INT: 1

REI: 1

HP: 247 [248-27(10%)]
RP: 214

Traits:

Skilled - Elite: You are obsessed with developing your martial skills. Instead of gaining characteristics every three levels, you gain them every two levels.

Sociopath: Spreading death simply makes your day…so you do it everyday! +2 on to-hit rolls.

Skirmisher: You are nimble on your feet, darting in and out of battle. Engaging an enemy, attacking them, and then moving out of range without a .5 Movement does not provoke an Attack of Opportunity.

Caffeinated: You have ingested so much caffeine that it has caused a permanent neurological shift in your system. You move much faster than other people, but you have this constant jitter... +6 to Initiative, -3 to-hit.

Rapido: You are able to make use of quick-moving arts. Your movement is doubled. Automatically granted when DEX is 5 or above.

Weapon:

"Bone Shard Sword: 1d10 damage, x3 critical, crit on 17-20, -10% HP."

Other:

To-hit: +30 (+8[BAB]+2[STR/2]+6[Fisherman] -3 [Caffeinated] +2[Sociopath] +5[Adjuchas] +8[AUG]) / +26 (like the prior, only -4 to [BAB])

Defense: 31
(+10[Base]+4[Racial]+2[Conniving]+3[(STR+DEX)/3]+5[Adjuchas]+8 [AUG])

Initiative Bonus:+15 (DEX+AUG+Caffeinated)

Damage: 9d10+11

Saves: 2d10+6[DEX]/+3[CON]+6[Adjuchas]+2[AUG]

Movement: 8 [(2+1+1)*2]

Damage Resistance: 3

Path of the Slipstream:

1st Step - Stream Wader: +1 Movement.
2nd Step - Fisherman: -1 to a single opponent's base Movement.
3rd Step - Initiate of the Slipstream: +6 to-hit, -2 to enemy to-hit, +1 INT.
4th Step - Slipstream Cartographer: Debuff Ability - Once per turn, you may strip a single opponent of any positive effect currently active on them.
5th Step - Slipstream Adept: May take the positive effect stripped from opponent and give it to self.

Kidou Kismets: 4 slots, DC: 21

Augmentations: 0 points left.
Larger Adrenal Glands: +8 def
Heightened Muscle Capabilities: +8 attack
Murderous Instinct: +2 Initiative
Hollow Skeleton: +1 movement speed
Evolved Sense of Awareness: +2 saves

Bala:

Penetration Power: 6d10
Speed: DC 30
Material: Reiatsu
Element: Electrical – Inflicts 2d8 extra damage and Stuns for 4 rounds
Status Effects: See Element.
Range: Movement 5

10 points - +5 DC
8 points - Electrical – Inflicts 2d8 extra damage and Stuns for 4 rounds

I near another strange warrior, a shinigami, a different one - I sense potential. And potential is good...yes...it is. Especially when you have to grow...haha. I reveal my presence to him, and, with a slight, almost imperceptible, nod of the head, I salute him. No longer will the hunger distract me. No.

I crouch and extract my bone blade, then, I stretch my hands forward, almost as if I wanted to grab some invisible presence in front of me. I tilt my head slightly to the side and show a white round of teeth.

Initiative:

[roll0]+15

Seff vi Britannia
10-04-2007, 07:51 PM
[roll0]+5

Seff vi Britannia
10-04-2007, 07:51 PM
:O Mericful Die Gods have mercy on my soul.

Kazmiz
10-04-2007, 08:01 PM
I've waited....long enough....it's time to begin...haha...

With no possible dire consequences to myself, I jump at him, my mask somehow contorted, and my bone shard aimed at his heart.

Haha! Would you...please....leave this world? Hahaha!

Attack roll: [roll0]+30 / [roll1]+26
Damage roll: [roll2]+11 / [roll3]+11

My vicious attack carried out, I move out of the shinigami's range with the speed of a missile.

Distance: 9

Seff vi Britannia
10-04-2007, 08:01 PM
I think i just learnt the definition of the word

"GHEY"

Seff vi Britannia
10-04-2007, 08:09 PM
Ok, rematch without your shit-ass critical rolls.

[roll0]+5

edit-nvm, slipstream is too hacked. It's more hacked than my bloody shikai. -_-

Jaran
10-05-2007, 11:01 AM
((Ehh, you guys know how much battle XP you each get. RP reward time.))

Seff gains 45 RP XP.

Kaze gains 80 RP XP.