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10-06-2007, 12:16 PM
Trogdor Suis Voissant
Race: Renegade
Rank: Knight (+3 to-hit, +5 damage, +4 Saves, +3 Defense, +3 DC)
Level 10
Attributes:
STR - 0
DEX - 10
CON - 5
INT - 1
REI - 1
HP: 320
RP: 180
Traits:
Oracle (Elite): +6 Initiative, +8 Defense, +1 INT.
Painkiller: +20 DR, no Resolve from < 50% & 30%.
Stoic: +10 DR, -5% XP.
Shunpo: x2 Movement.
Characteristics:
Hohou Student - +1 Movement
Wavy Defense - +1 Defense
Hohou Graduate - +1 DEX & +2 Defense
Swift Stab - 20 RP = 10% chance of Impale.
Shikai:
Release - Burninate, Strongbad!
Form - Shield-Sword - 1d6/level + STR - No range increase - Critical (x2) 18-20 - cannot dual wield - +6 Defense.
Element: Earth (Adds DR of (CON * [1 + Level]).
Element: Earth (CON added to Defense)
Element: Earth (Damage = DEX)
Element: Earth (DEX added to Defense rather than DEX/3)
Element: Earth (To-hit modified with DEX)
Combat Stats:
To-hit: +18/+15
Damage: 10d6 + 15
Defense: 45
Damage Reduction: 143
Saves: 3d10 + 14 (DEX) / + 9 (CON)
Initiative: +16
Movement: 6
Kurotsuin "Jio" Yagyu
Shinigami (renegade)
exp:2879
Level:9
HP:380
RP:110
STR:10 (11)
DEX:5
CON:0
INT:0
Traits:
Nemesis
@sshole
Anal retentive
Shunpo
Characteristics
Name: Zanjutsu Student
Style: Zanjutsu
Description: +1 to-hit/damage
Name: Wrist Movement
Style: Zanjutsu/Hakuda
Requires: Zanjutsu Student or Hakuda Student
Description: +2 to-hit
Name: Zanjutsu Graduate
Style: Zanjutsu
Requires: One of the following: Wrist Movement; Spell Slice; Strike Raid
Description: +1 STR and conversion to d12's for damage (note:d18s for me)
Combat stats:
To hit: 5+5+2+2+1+2 (+10) =+17 (27) / +14 (24)
Defense: 10 + 12 + 5+3 =30
DR: 10
saves: +2
Damage:8d18 +11 (+1) (+4)(+5) (1d10 +21)
Ini: (5)+5
Shikai:
Kyokiyarijin.
Greatsword. (1d16, 3X crit on 20.)
Element: Schism
Upon attack, may pour RP into attack to cause an implosion on the target to deal 1 extra damage per 1 points of rp.
In addition, enemy must save versus DC (shikai + mod) or suffer double damage as the implosion rips apart reiatsu systems inside the target.
(20 points)
+Str to-hit(10 points)
Level 7 Buff:
Infernal: (Immune to Blind, Zombie, Panic, and fear.)
(10 points)
Level 9 buff:
+5 DC
(5 points)
An attack may also be targeted at the environment as opposed to a player. This uses up an attack. 20 Rp may be spent to create a level 2 environmental effect, and 40 may be spent to create a level 3.
(5 points)
Peon:
+3 defense
Serf:
+5 damage
Race: Renegade
Rank: Knight (+3 to-hit, +5 damage, +4 Saves, +3 Defense, +3 DC)
Level 10
Attributes:
STR - 0
DEX - 10
CON - 5
INT - 1
REI - 1
HP: 320
RP: 180
Traits:
Oracle (Elite): +6 Initiative, +8 Defense, +1 INT.
Painkiller: +20 DR, no Resolve from < 50% & 30%.
Stoic: +10 DR, -5% XP.
Shunpo: x2 Movement.
Characteristics:
Hohou Student - +1 Movement
Wavy Defense - +1 Defense
Hohou Graduate - +1 DEX & +2 Defense
Swift Stab - 20 RP = 10% chance of Impale.
Shikai:
Release - Burninate, Strongbad!
Form - Shield-Sword - 1d6/level + STR - No range increase - Critical (x2) 18-20 - cannot dual wield - +6 Defense.
Element: Earth (Adds DR of (CON * [1 + Level]).
Element: Earth (CON added to Defense)
Element: Earth (Damage = DEX)
Element: Earth (DEX added to Defense rather than DEX/3)
Element: Earth (To-hit modified with DEX)
Combat Stats:
To-hit: +18/+15
Damage: 10d6 + 15
Defense: 45
Damage Reduction: 143
Saves: 3d10 + 14 (DEX) / + 9 (CON)
Initiative: +16
Movement: 6
Kurotsuin "Jio" Yagyu
Shinigami (renegade)
exp:2879
Level:9
HP:380
RP:110
STR:10 (11)
DEX:5
CON:0
INT:0
Traits:
Nemesis
@sshole
Anal retentive
Shunpo
Characteristics
Name: Zanjutsu Student
Style: Zanjutsu
Description: +1 to-hit/damage
Name: Wrist Movement
Style: Zanjutsu/Hakuda
Requires: Zanjutsu Student or Hakuda Student
Description: +2 to-hit
Name: Zanjutsu Graduate
Style: Zanjutsu
Requires: One of the following: Wrist Movement; Spell Slice; Strike Raid
Description: +1 STR and conversion to d12's for damage (note:d18s for me)
Combat stats:
To hit: 5+5+2+2+1+2 (+10) =+17 (27) / +14 (24)
Defense: 10 + 12 + 5+3 =30
DR: 10
saves: +2
Damage:8d18 +11 (+1) (+4)(+5) (1d10 +21)
Ini: (5)+5
Shikai:
Kyokiyarijin.
Greatsword. (1d16, 3X crit on 20.)
Element: Schism
Upon attack, may pour RP into attack to cause an implosion on the target to deal 1 extra damage per 1 points of rp.
In addition, enemy must save versus DC (shikai + mod) or suffer double damage as the implosion rips apart reiatsu systems inside the target.
(20 points)
+Str to-hit(10 points)
Level 7 Buff:
Infernal: (Immune to Blind, Zombie, Panic, and fear.)
(10 points)
Level 9 buff:
+5 DC
(5 points)
An attack may also be targeted at the environment as opposed to a player. This uses up an attack. 20 Rp may be spent to create a level 2 environmental effect, and 40 may be spent to create a level 3.
(5 points)
Peon:
+3 defense
Serf:
+5 damage