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Kazmiz
10-06-2007, 01:04 PM
Trogdor Suis Voissant
Race: Renegade
Rank: Knight (+3 to-hit, +5 damage, +4 Saves, +3 Defense, +3 DC)

Level 10

Attributes:

STR - 0
DEX - 10
CON - 5
INT - 1

REI - 1

HP: 320
RP: 180

Traits:

Oracle (Elite): +6 Initiative, +8 Defense, +1 INT.
Painkiller: +20 DR, no Resolve from < 50% & 30%.
Stoic: +10 DR, -5% XP.
Shunpo: x2 Movement.

Characteristics:

Hohou Student - +1 Movement
Wavy Defense - +1 Defense
Hohou Graduate - +1 DEX & +2 Defense
Swift Stab - 20 RP = 10% chance of Impale.

Shikai:

Release - Burninate, Strongbad!

Form - Shield-Sword - 1d6/level + STR - No range increase - Critical (x2) 18-20 - cannot dual wield - +6 Defense.
Element: Earth (Adds DR of (CON * [1 + Level]).
Element: Earth (CON added to Defense)
Element: Earth (Damage = DEX)
Element: Earth (DEX added to Defense rather than DEX/3)
Element: Earth (To-hit modified with DEX)

Combat Stats:

To-hit: +18/+15
Damage: 10d6 + 15
Defense: 45
Damage Reduction: 88
Saves: 3d10 + 14 (DEX) / + 9 (CON)
Initiative: +16
Movement: 6


Level: 9

STR: 4
DEX: 7
CON:3
INT: 1

REI: 1

HP: 247 [248-27(10%)]
RP: 214

Traits:

Skilled - Elite: You are obsessed with developing your martial skills. Instead of gaining characteristics every three levels, you gain them every two levels.

Sociopath: Spreading death simply makes your day…so you do it everyday! +2 on to-hit rolls.

Skirmisher: You are nimble on your feet, darting in and out of battle. Engaging an enemy, attacking them, and then moving out of range without a .5 Movement does not provoke an Attack of Opportunity.

Caffeinated: You have ingested so much caffeine that it has caused a permanent neurological shift in your system. You move much faster than other people, but you have this constant jitter... +6 to Initiative, -3 to-hit.

Rapido: You are able to make use of quick-moving arts. Your movement is doubled. Automatically granted when DEX is 5 or above.

Weapon:

"Bone Shard Sword: 1d10 damage, x3 critical, crit on 17-20, -10% HP."

Other:

To-hit: +30 (+8[BAB]+2[STR/2]+6[Fisherman] -3 [Caffeinated] +2[Sociopath] +5[Adjuchas] +8[AUG]) / +26 (like the prior, only -4 to [BAB])

Defense: 31
(+10[Base]+4[Racial]+2[Conniving]+3[(STR+DEX)/3]+5[Adjuchas]+8 [AUG])

Initiative Bonus:+15 (DEX+AUG+Caffeinated)

Damage: 9d10+11

Saves: 2d10+6[DEX]/+3[CON]+6[Adjuchas]+2[AUG]

Movement: 8 [(2+1+1)*2]

Damage Resistance: 3

Path of the Slipstream:

1st Step - Stream Wader: +1 Movement.
2nd Step - Fisherman: -1 to a single opponent's base Movement.
3rd Step - Initiate of the Slipstream: +6 to-hit, -2 to enemy to-hit, +1 INT.
4th Step - Slipstream Cartographer: Debuff Ability - Once per turn, you may strip a single opponent of any positive effect currently active on them.
5th Step - Slipstream Adept: May take the positive effect stripped from opponent and give it to self.

Kidou Kismets: 4 slots, DC: 21

Augmentations: 0 points left.
Larger Adrenal Glands: +8 def
Heightened Muscle Capabilities: +8 attack
Murderous Instinct: +2 Initiative
Hollow Skeleton: +1 movement speed
Evolved Sense of Awareness: +2 saves

Bala:

Penetration Power: 6d10
Speed: DC 30
Material: Reiatsu
Element: Electrical – Inflicts 2d8 extra damage and Stuns for 4 rounds
Status Effects: See Element.
Range: Movement 5

I notice him, a new one in this place, and he notices me, creeping from aside. I hope he knows that I have no...ill intentions towards him. All I desire is to...uh...familiarize myself with him, or rather, his...flesh. But I know it won't be an easy task. I have a good sense of smell, and when it tells me that I should be cautious, I usually am...

Now...perhaps we should let the festivities commence...

Kazmiz
10-06-2007, 01:05 PM
I tap my feet at an increasingly greater speed as I await his move.

Initiative:

Hajime - [roll0]+15
Trogdor - [roll1]+16

Kazmiz
10-06-2007, 01:09 PM
The new warrior appears to be a rather...defensive type, as one may notice from his sword and shield setup. He approaches me with caution, taking great care as to not leave openings, and I know that it will be truly difficult to find an opening, but I will...because, in the end, I am the one with the better mind.

Attack: [roll0]+16 / [roll1]+13
Damage: [roll2]+15 / [roll3]+15

Kazmiz
10-06-2007, 01:16 PM
We both gain 1 resolve.

Oh? A rather weak attack, as I see it. He'll have to do much better than that to destroy me...in fact...it will take quite some effort.

Hajime strips Trogdor of Element: Earth (Adds DR of (CON * [1 + Level]).

Hajime's DR: 33
Trogdor's DR: 33


With that, I take my turn at attacking. I needn't run from this fool. He is too easy a target....

Attack: [roll0]+30 / [roll1]+26
Damage: [roll2]+11 / [roll3]+11

Kazmiz
10-06-2007, 01:20 PM
Trogdor overpowers. Current resolve: 0


Accursed one! You won't be able to keep this up for long...eventually, I'm going to destroy you!

Attack: [roll0]+16 / [roll1]+13
Damage: [roll2]+15 / [roll3]+15

Kazmiz
10-06-2007, 01:22 PM
We both gain 1 resolve.

Haha...I will...tear you now...hahaha.... DIE!

Attack: [roll0]+30 / [roll1]+26
Damage: [roll2]+11 / [roll3]+11

Kazmiz
10-06-2007, 01:27 PM
((Not rolling second because it doesn't hit anyway.))

Trogdor overpowers. Hajime overcomes. Current resolve: 0

Trogdor's HP: 197


I HIT YOU, I HIT YOU! Hahaha! You have no valor! Your efforts are meaningless! Yes...here...I am the strongest! ME! You may try to retaliate, but your efforts will be worthless. You cannot beat me down...

Attack: [roll0]+16 / [roll1]+13
Damage: [roll2]+15 / [roll3]+15

Kazmiz
10-06-2007, 01:31 PM
We both gain 1 resolve.

Once again...you fail...hahaha... you will become the mockery of this place if you continue to perform so weakly.

Attack: [roll0]+30 / [roll1]+26
Damage: [roll2]+11 / [roll3]+11

Kazmiz
10-06-2007, 01:40 PM
Trogdor overpowers. Current resolve: 0


Why you....yet again you evade me...but no matter...i will destroy you eventually... and when I do...I will feed on your still living body.

Attack: [roll0]+16 / [roll1]+13
Damage: [roll2]+15 / [roll3]+15

Kazmiz
10-06-2007, 01:41 PM
Stupid dice mod. :(

Attack: [roll0]+16 / [roll1]+13
Damage: [roll2]+15 / [roll3]+15

Kazmiz
10-06-2007, 01:45 PM
Hajime's HP: 145 Current resolve: 3

You insolent cur. How dare you strike my flesh! I will destroy you in such a way that the reconstruction of your every spirit particle will be necesary to even give you shape, let alone life!

Attack: [roll0]+30 / [roll1]+26
Damage: [roll2]+11 / [roll3]+11

Kazmiz
10-06-2007, 01:49 PM
We both gain 1 resolve.

Hmm, it seems that you've improved, somewhat...but this will still not be enough...to stop me...come! Come and see if you can touch me again!

Attack: [roll0]+16 / [roll1]+13
Damage: [roll2]+15 / [roll3]]+15

Kazmiz
10-06-2007, 01:52 PM
We both gain 1 resolve.

I told you. I TOLD YOU! Hahaha, you couldn't touch me...you couldn't...but now...I'M GOING TO TOUCH YOU! And it won't be pretty...no...no...not at all...

Attack: [roll0]+30 / [roll1]+26
Damage: [roll2]+11 / [roll3]+11

Kazmiz
10-06-2007, 01:58 PM
Trogdor overpowers. Hajime overcomes.

Trogdor's HP: 65

Current resolve: 1, respectively, 3.


Did you see that? Did you feel that? It hurt didn't it? DIDN'T IT? And I did it to you. I did that. Do you see how I can crush you? Of course you can, but you can do...nothing. Hahaha! HAHAHA! Come now, if you want to, but I'm going to blast you apart.

Attack: [roll0]+16 / [roll1]+13
Damage: [roll2]+11 / [roll3]+11

Kazmiz
10-06-2007, 02:03 PM
Hajime does not overpower.

Hajime's HP: 137

What was that? I barely felt anything...a scratch perhaps...but no more. You fail. YOU FAIL! HAHAHA!

Attack: [roll0]+30 / [roll1]+26
Damage: [roll2]+11 / [roll3]+11

Kazmiz
10-06-2007, 02:05 PM
We both gain 1 resolve.

Curses. It appears that I have also failed...this time. But next time... I will end you. And after that...haha...I know what comes after that...

Attack: [roll0]+16 / [roll1]+13
Damage: [roll2]+11 / [roll3]+11

Kazmiz
10-06-2007, 02:10 PM
We both gain 1 resolve.

A little more...yes...a little more...just a little...I'm going to take care of you. Slowly, but surely...

Attack: [roll0]+30 / [roll1]+26
Damage: [roll2]+11 / [roll3]+11

Kazmiz
10-06-2007, 02:14 PM
We both gain 1 resolve.

Tsk. I am begining to tire...slightly. But I will persevere in order to keep my promise... Yes, I will destroy you. I WILL!

Attack: [roll0]+16 / [roll1]+13
Damage: [roll2]+15 / [roll3]+15

Kazmiz
10-06-2007, 02:15 PM
Lmao, I rolled my dice instead of his. Rerolling only for the second attack, is it's the only one that hits.

[roll0]

Kazmiz
10-06-2007, 02:23 PM
Hajime's HP: 64

Hajime gains 2 resolve. Hajime uses 1 resolve to trigger Fast Healing.

Hajime's HP: 76

Now, I will put an end to this...I will...you accursed bastard....I will destroy you completely!

Hajime uses 4 resolve for +20 to hit, +20 damage.

Attack: [roll0]+50 / [roll1]+46
Damage: [roll2]+31 / [roll3]+31

Trogdor overpowers. Hajime overcomes.

Kazmiz
10-06-2007, 02:26 PM
Trogdor's HP: 0

And that, my friend, is how it will turn out for all of my enemies. They will find themselves lying helplessly on the ground, asking themselves why this happened, pleading with me, telling their bodies to move. They will despair. And I will give them a good reason to despair, within me. Learn from this defeat....learn and become better. For I will soon return for more.

Hajime's total resolve: 12.

Battle XP: 100*4=400

Jaran
10-07-2007, 10:13 AM
0 RP XP gained.

You can do waaaaay better than that, kaze.