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View Full Version : Dies Twistskull - Noah Clan - 2nd Sin - Gluttony [Approved]


Seff vi Britannia
12-27-2007, 09:41 PM
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Noah Clan Registration Form:
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Name: Dies Twistskull
Age:19
Gender:Male

Light Appearance: Dies stands at a reasonable 5"10, shorter than he'd like but taller than most. He has no left arm - it's sliced off at the elbow, following the events at the Asia HQ. He covers this with his long coat, however.

http://i153.photobucket.com/albums/s220/SephyGFX/Dies.jpg


Dark Appearance: ((No change))
Second Manifestation Appearance: ((Not unlocked yet))

Personality: Dies is the kind of person that gets very bored, very often, and very easily. He regularly finds himself sitting in a chair, merely swivelling around on it with his hands trenched deeply in his pockets. He hates being bored more than anything else, and as such, isn't a lazy person, though he is difficult to entertain. He spends a lot of his free time reading joke books, learning some off-by-heart. He is a bit of an attention-seeker, often using his lame jokes in a bid to get people to notice him. He is not an exceptionally malicious person, though when he is asked to do something, he will do it. He is indifferent to people, he will treat them as he is treated himself. He has a huge appetite, favouring crisps over other food, but hating any form of fruit.

Biography: Dies spent his childhood years on the streets of Holland, using slight-of-hand manouvers to con the hard-earnings of others. In this manner, he built up a small amount of wealth that he invested further, gradually building a reasonable amount of money for him to live upon. Dies lives in a spacious, abandoned office block in Amsterdam. He joined the Earl when the offer was made to him - Dies was bored, what else was there to say? The Earl was a very laughable person when he approached him. Now, Dies spends most of his time playing around in his spacious living area, seeing work for the Earl as great fun.

Country of Origin: Holland

Position: Noah



Dies' is the power of Space and Time. He has the ability to manipulate it, to a limited extent. The universe will generally correct any changes that are made to it's nature, and keeping such changes open for an extended length of time is very draining.

Dimensional Step

Dies rips open a hole in time, stepping through it to a destination of his choice. This dimension is outside of normal time, so to anybody watching, it will seem as though Dies has vanished and Reappeared. However, Dies moves at his normal speed, even within the dimensional "tunnel." As such, he cannot travel long distances, as the effort required to keep the tunnel open would be too great.

Pocket Plane

By gathering energy around his fingertips, Dies is able to open small pocket dimensions by clicking his fingers. These dimensions can store objects, or seal objects away. The dimensions remain "in place" after Dies has created them, and he is able to reach from one into another. (ie, he could open one, and remove an item that he had stored away earlier, even from a different location.) With enough power, it is possible to break out of the small pocket dimensions. Dies can form pocket planes around persons/person, (used to seperate fights) as well as seal people/akuma in a pocket plane completely. Because of the method that Dies uses to form the pocket planes like these, they are very easy to break from the inside. (essentially, a technique to allow weakened allies to leave combat. (a retreat)
Dies can create pocket planes beneath his feet, allowing him to walk on air or water.


Negation Eraser

Dies blasts out energy gathered from another dimension from his fingertips. This has the effect of a blast of energy, the forces of one dimension colliding with another creating a violent reaction. The blast appears simply as a blur. This ability is not incredibly draining, as rather than maintaining a dimension, he is simply releasing one. The effect on anyone hit is akin to that of a small explosion, though it is affected by the amount of power Dies puts into the attack. This technique can be molded into different shapes as Dies opens different dimensions. It could take the form of a lance, a nova, or almost any other shape.

Shard

This is a long barelled blow-back revolver style weapon. It is capable of firing many different kinds of shots, but will only carry six shots. It seems Dies is able to ""create"" new bullets with a simple hand gesture. After using one "special shot", the weapon will overheat, meaning that shot cannot be used again for one post. All bullets fired from the weapon rip apart real space. This gives them the effect of incredible penetration, as they shave through the current dimension.

First shot: Shattered Star
Dies fires five bullets from the weapon. These converge on a target chosen by Dies, and will explode upon impact, ripping apart real space.

Second shot: Zeeker
This is a small missle that will lock onto a target of Dies' choosing. Each time it hits something that is not it's target, it will eject two identical missles. These missles will have the same effect. The maximum number of missles is 16, and the damage will be the same wether you're hit by 16 or 1. Zeeker moves at Dies' attack speed.



NOTE: Shard and all abilities relating to it would dissapear, as Dies' weapon takes its final shape.

Gungnir - Spear.
Gungnir is said to be the spear used by odin, and it would appear that Dies has either manifested it or one of it's deviants. The spear buzzes with an otherwordly energy, literally shredding through dimensional space.
Gungnir was said to never miss it's mark once thrown, though Dies has a shit throw. However, by funnelling his power into the spear, he is able to hurl it with such a force that it becomes neigh undodgeable.
((Dies sacrifices all his reaction speed and movement speed into attack speed for one, long ranged attack. His reaction and movement speeds are then set at 0 for one turn.))


Eldritch Zephyr
The concentration of Dies' powers manifests itself around him, gradually distorting and tearing real space apart. Anyone close to Dies will suffer 3 damage EVERY post (yours and Dies') as their bodies are gradually ripped apart by increasing dimensional tears. The area of effect is about 100 meters in a sphere around Dies. (Noah and Akuma (unless, obviously, they are against Dies) are immune to this ability.) A trans-dimensional ability is needed to defend against this ability.

Dies also gains greater control over his powers. He is able to open dimensional doors and send only parts of his body through them, and is able to form tears in real space (negation erasers) with much more precision - enabling him to open negation erasers of a totally different shape.

Other-

*Concentrated Regeneration*
Due to the unsteady nature of Dies' Noah Memories, his regeneration does not function normally, like the other Noah's. He must concentrate to focus the healing, but it comes out in a far larger burst when it does occur. Dies is unable to apply his Noah regeneration in combat (or other active scenario) but out-of-combat regeneration is doubled.


7 Deadly Sins of Noah:
Gluttony


Other:
Stats:
Noah Clan:

* Health: 38 (56)
* Speed [63]
- Attack Speed: 33
- Movement Speed:0
- Reaction Speed: 30
* Tactic: [10]
* Attack: [1]
* Manifestation: [21]

113

Z_Blitz
12-27-2007, 09:54 PM
Seff asked me to approve his character so...

Approved.

Seff vi Britannia
01-01-2008, 09:11 PM
Fifteen EXP points and Second Manifestation gained.



First Manifestation: Add 20 Points to Health

* Health: [18](38)
* Speed: [10] (+3)
* Tactic: [5]
* Attack: [7] (+2)
* Manifestation: [20] (+10)


Second Manifestation: Add 10 EXP Points from First Manifestation


* Health: [18](38)
* Speed: [17] (+7)
* Tactic: [5]
* Attack: [10] (+3)
* Manifestation: [20]

((Making second manifestation powers))

Seff vi Britannia
01-06-2008, 07:42 AM
New stats.

First Manifestation: Add 20 Points to Health

* Health: [18](38)
* Speed: [20]
* Tactic: [5]
* Attack: [7]
* Manifestation: [20]


Second Manifestation: Add 10 EXP Points from First Manifestation


* Health: [18](38)
* Speed: [27]
* Tactic: [5]
* Attack: [10]
* Manifestation: [20]

Seff vi Britannia
01-09-2008, 08:05 PM
New stats.

First Manifestation: Add 20 Points to Health

* Health: [18](38)
* Speed: [26]
* Tactic: [5]
* Attack: [7]
* Manifestation: [20]


Second Manifestation: Add 10 EXP Points from First Manifestation


* Health: [18](38)
* Speed: [33]
* Tactic: [5]
* Attack: [10]
* Manifestation: [20]

Seff vi Britannia
01-12-2008, 10:29 PM
New stats.

First Manifestation: Add 20 Points to Health

* Health: [18](38)
* Speed: [28]
* Tactic: [5]
* Attack: [7]
* Manifestation: [20]


Second Manifestation: Add 10 EXP Points from First Manifestation


* Health: [18](38)
* Speed: [35]
* Tactic: [5]
* Attack: [10]
* Manifestation: [20]

Seff vi Britannia
01-19-2008, 04:35 PM
New stats.

First Manifestation: Add 20 Points to Health

* Health: [18](38)
* Speed: [40]
* Tactic: [5]
* Attack: [7]
* Manifestation: [20]


Second Manifestation: Add 10 EXP Points from First Manifestation


* Health: [18](38)
* Speed: [47]
* Tactic: [5]
* Attack: [10]
* Manifestation: [20]

Seff vi Britannia
01-21-2008, 08:08 AM
* Health: 38]
* Speed [47]
- Attack Speed: 20
- Movement Speed:5
- Reaction Speed: 22
* Tactic: [5]
* Attack: [10]
* Manifestation: [20]

Seff vi Britannia
02-02-2008, 12:20 PM
* Health: 38]
* Speed [49]
- Attack Speed: 20
- Movement Speed:5
- Reaction Speed: 24
* Tactic: [5]
* Attack: [10]
* Manifestation: [20]

Seff vi Britannia
02-19-2008, 01:51 PM
* Health: 38 (56)
* Speed [49]
- Attack Speed: 27
- Movement Speed:5
- Reaction Speed: 24
* Tactic: [5]
* Attack: [10]
* Manifestation: [20]

Seff vi Britannia
02-19-2008, 02:03 PM
* Health: 38 (56)
* Speed [62]
- Attack Speed: 33
- Movement Speed:5
- Reaction Speed: 24
* Tactic: [5]
* Attack: [10]
* Manifestation: [20]

xp: 18+62+5+10+20=115

Seff vi Britannia
03-15-2008, 10:52 PM
* Health: 38 (56)
* Speed [72]
- Attack Speed: 33
- Movement Speed:0
- Reaction Speed: 39
* Tactic: [10]
* Attack: [1]
* Manifestation: [21]

122